A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
High Resolution textures for Brutal Wolf 3D. Tested with BW v 4.5 R.
Restores the original projectile speed value from v5.0 and prior versions.
Another of the Subscriber requested mods to receive the Neural Upcale in the weapons this Works with the Latest Version 7.0
A shader preset for use with ReShade and SweetFX 2.0.
Adds a flashlight that the player character can toggle on or off to light up dark areas.
Jphudhealthbar v3 recomened with this standalone. Must download.