A collection of the best Addons, Mods, Wads and Megawads to maximize your Brutal Doom: V21 GOLD experience!
MattMayhem's
Brutal Doom V21: Starter Pack
This is a collection of the best Addons, Mods, Wads and Megawads that you can find online! I've spent over a year making sure everything in this file works smooth with Brutal Doom V21 & GZDOOM. If you don't want to spend hours searching through Doomworld or the Addons section, then this Starter Pack is for you! I've even had files custom made for me to fix minor problems with the ADS version. I would like to thank Sgt. Mark IV, Dox778, Dragonball1957, BLOODWOLF333, BROS_ETT_311, WolVexus and everyone else who created content that I included in this project. You've inspired me to continue learning everything there is to know about the DOOM modding community. If you have any questions regarding this file, please don't hesitate to ask! I respond very fast and always check my messages.
DONATIONS ARE APPRECIATED!
Making something like this for you all takes a lot of time to complete, so whatever you’re able to give would be greatly appreciated! I work all day, every single day and I would love to focus more on stuff like this but I can’t do it without your help! So, if you’re a fan, show your gratitude below!
Paypal.com
This file includes:
- Brutal Doom V21: ADS Version(FIXED).
- Brutal Doom: POWER FANTASY V2 & LITE.
- 16 Custom Weapons.
- File to fix SSG's "Alt-Fire" Fadeout Sound.
- File to add "Selection/Startup” Sound to Railgun.
- File to add "Selection Sound" to Hitler's Buzzsaw.
- File to fix various sounds & add "Selection Sound" to Grenades.
- File to fix "Force Default Crosshair".
- Slug Rounds for V21's Pump Shotgun.
- Double Jump Addon with "Boost" sound.
- V21 Ledge Grab W/ built-in BD ScreenFx-N-GrenadeToss fix for Hitler's Buzzsaw.
- Ceiling Climbing Imps from Project Brutality.
- Hitmarkers Addon.
- Pistol Zoom Addon.
- Fast Jab Addon.
- Steel Boots Addon.
- 19 Weapon Reskins.
- Meatgrinder V2.
- 35 different Wads & Megawads (See list inside for details).
- Dox778's "Disable Meatshields Addon".
- Doom 2016 Arsenal w/(FIXED) "NON-ADS" BDV21 file.
- 12 Soundtracks.
- 15 different HUD's.
If you don't have GZDOOM, you can download it below. All files have been tested with GZDOOM 4.6. I also recommend using ZDL, if you’re going to run all the custom files and addons.
Zdoom.org
UPDATE:
All the files have been organized into their own folders for easier navigation! No more mess. I hope this update is better for everyone!
UPDATE # 2:
I have included an updated version of the CATSVISOR HUD that is compatible with a few of Dox's Custom Weapons, EXCEPT the Brutal Deagle, Pipebombs, Cyberdemon Missile Launcher and the Mastermind's Chaingun! When these become compatible, I will update it again!
UPDATE #3:
I added a folder with a "How To Play" text document inside, explaining as simply as I could on how to load the game files and examples of which ones you can use to play the game. If you have any questions about what files are compatible with each other, please feel free to ask. This can be quite confusing at first but once you learn how everything works, you’re hooked for life!
UPDATE #4:
I have added Ceiling Climbing Imps from Project Brutality, along with a Hitmarkers Addon, which I thought was pretty cool. Just go into the Hitmarkers Menu and click "Enable Hitmarkers" and then click on "Show Hitmarkers" and you're ready to go. It comes with a wide variety of different styles from different games. Whatever floats your boat!
UPDATE #5:
After some troubleshooting, I realized that the Dual Wield function in the DOOM 2016 ARSENAL wasn't working correctly because I was using my brutalv21.pk3 "ADS VERSION" file when I went to Drag-N-Drop. So to fix this, I have now included a "NON-ADS VERSION" of the brutalv21.pk3 file along with the DOOM 2016 ARSENAL files, so everything will work flawlessly. I included a text document about the problem as well, just in case anyone needs a reminder before playing.
UPDATE #6:
I've replaced the "Scythe 2" and "Twisted-Hell" Wads in the Starter Pack with 2 different and much better ones, IMO. I also couldn't go another day without adding the "BRUTAL DOOM: POWER FANTASY" mod into the file. If you haven't played it yet, you're gonna love it. The first wad is Quake 2: PSX Reborn (6 levels) and the second is a wad called Lunatic (5 levels). Both of the files have been tested with everything in the pack and work great! The only thing you can't do in the Lunatic Wad is "Double Jump" but that's only while you're using the DOOM 2016 ARSENAL. Double jumping works fine in the Quake 2 Wad if you're using the 2016 ARSENAL though. BRUTAL DOOM: POWER FANTASY is just plain awesome, it's hands down my new favorite mod to mess around with. You still need to use the brutalv21.pk3 "ADS VERSION" base file along with it, so don't forget to put it with all the other addons you decide to play with. When you finally decide everything you want, start the game, open your console and type Summon Upgraderspawner. This allows you to upgrade every single weapon in your arsenal. You may need to enter it quite a few times in order to get everything. Don't worry though, you can thank me later. Enjoy! :)
UPDATE #7:
After noticing some glitches with certain addons, I regretfully had to remove the JPCP.WAD, HERIAN2.WAD and the AV.WAD from the Starter Pack and replaced them with "Demons of Problematique"(5 levels), "Funeral Genocide"(1 level) and "MAYhem 2013"(11 levels). All of those are pretty cool to mess around with and haven't given me any problems with any addons, so I think you will like them. I have also added the "Green with Doomguy Base" HUD, along with the "Project Brutality Shotgun" Reskin. I'm pretty happy with the current state of everything in this pack but I always strive for perfection and want everything to work as smooth as possible for you all. Stay tuned..
UPDATE #8
I want to give a huge thank you to Dragonball1957 for making these new addon files for me! Without him, this Starter Pack would have never been completed how I wanted it. This update includes 2 new addons, 2 new weapons and 1 new HUD for you all. The first addon fixes the SSG's "Alt-Fire" Fadeout Sound. When you single fire the second shot in the SSG's "Alt-Fire" mode, the sound cuts off too early right before you reload it, so this file allows that second shot to properly fadeout and not cut off when it reloads. The second addon fixes the Railgun's lack of a "Selection/Startup" Sound, which was for some reason absent in Brutal Doom V21. This file gives you the Railgun "Selection/Startup" Sound from DOX778's Personalized Addon. As for new weapons.. The first one is the DOOM 64 UNMAKER, which has been beefed up for BDV21. It never runs out of ammo but needs a few seconds to recharge after firing. The second is the UNMAKER 2.0, which performs more like a Machine Gun that can shoot fire! Both of these weapons have their own "Alt-Fire" modes, which seriously kick some ass! I personally enjoy the DOOM 64 UNMAKER the most but both of them are pretty insane. Only issue with them is that you can’t activate your flashlight while they are equipped. Last but not least, the new HUD that I've included is called the "DoomNukem_Visor" and I searched all over HELL to find this damn thing. I am beyond happy that you all have continued to support this project and I truly appreciate the help that I've received to get all this done. Although everything I wanted to put in here is complete, I will still periodically be adding files in the future, so just stay tuned for more updates! Thank You.
UPDATE #9:
I could not pass up the opportunity to add these Weapon Reskins I found to the Starter Pack. I was contemplating either adding a few more Wads/Megawads or these new Reskins, so I decided on the reskins. After digging through old posts on the ZDoom Forums, I found 9 different weapon skins that I have been searching a long time for. The 1st is the AA12, which is how it looked in Brutal Doom before it's current version was added. The 2nd is an Alternate BFG Reskin, which I think looks pretty awesome. The 3rd is the DoomNukem One-Handed SSG. The 4th is a much better looking Grenade Reskin. The 5th is the Minigun from BD:BE with the ventilated barrels. The 6th is the Brutal Pack Minigun, which I believe is in Brutal Doom: Power Fantasy. The 7th is the "HellTime" Pump Shotgun (my personal favorite). The 8th is another SSG reskin and last but not least, the 9th is the Pump Shotgun from V10. There are now 2 different Duke Nukem Ripper Chaingun files under the "Custom Weapons" folder. The Remastered Ripper can change firing modes from Duke 3D to Duke Nukem Forever, the other version can not. Also, I was having problems with the "Deathless.wad", so I replaced it with one called "Zone300.wad", which is awesome! I really hope you all enjoy these new files. I'm not gonna say that this will be the final update because I always end up finding stuff worth adding or needing to be fixed on here, I just hate that you have to re-download this file every time I want to update it.
FINAL UPDATE #10:
Well, I think the time has come for the FINAL UPDATE. I can not even believe how far this project has come, thanks to all of you!
I just added the brand new Vol.#6-Doom Metal Soundtrack for you all, along with a couple other files that you will surely enjoy! First and foremost, I realized that the "Force Default Crosshair" doesn't work in the menu, so I added that file, along with the "Slug Rounds" addon for your Pump Shotgun, which I have been dying to get for a long time! Word of caution though: If you use both files together, the Force Default Crosshair patch will not work on your pump shotgun or other custom weapon sprites for some reason. It's not a big deal though, since most of the time I keep the crosshair on anyways while in ADS mode. I also noticed that when you summon Hitler's Buzzsaw in the console, it doesn't have a "selection sound" when you switch to it. So, thanks to my good friend Dragonball1957, it now has its own selection sound addon! Last but not least, another problem that was found and fixed with Hitler's Buzzsaw is when it changes to the MP40 sprite when you toss a grenade. A big thank you to BLOODWOLF333 for providing me with a patch file to fix that problem. Although it took some serious time, I finally got all of the scratchy selection sounds edited and also added a "Selection Sound" to your Grenades as well. Big thank you to WolVexus for the various fixes to the ADS version! He also made me a Double Jump Addon that includes the boost noise from PB3.0! I will be adding a custom "Ledge Grab Addon" that will have "BD_ScreenEffects" & the "GrenadeTossPatch" built in with it, since those 2 files were not compatible with the original Ledge Grab Addon. All of the current bug fix files are located in the ADDONS section of the Starter Pack. I threw in a couple more Weapon Reskins, 5 new HUD's, a new soundtrack and updated the Brutal Doom: Power Fantasy files with their most current versions. There will be some more upcoming file additions but for now this pack is finally near its end!
This has been a serious labor of love and I wanted to create something for BRUTAL DOOM: V21 GOLD that you couldn't find anywhere else, and I believe I have done just that. The time has come now to move on to the next project that I am working on for you all, which will be a "PROJECT BRUTALITY 3.0: STARTER PACK" but it's going to take some serious time to work on, even though I have a lot done for it already. In the meantime, I hope you all enjoy VERSION 10 of this Starter Pack! Please SHARE this file with all your friends and feel free to leave a comment below!
EXTRAS ADDED:
I've finally added all the finishing touches that you didn't even know you needed in the Starter Pack! First off, I fixed the Assault Rifle's offset in both the "ADS Mode" brutalv21.pk3 file and the "NON-ADS" file, so now your sights line up with the crosshair. I also edited a glitch that happens with the SMG showing the Assault Rifle sprite for a split second when you aim down the sights. Most people didn’t even notice it but once you see it, you can’t un-see it, lol. I've also added a new "BD_Vanilla Pump Reskin" that gets rid of the sling and adds the red dot at the end of the barrel. Looks much more accurate while you're reloading the Shotgun. Lastly, I've added a "Fast Jab" addon (not compatible with “Disable Meatshields Addon”), a "Steel Boots" addon, 7 new soundtracks, the WOS HUD for V21 and a updated/fixed version of the UDV_2.13_BASE file. Now you can aim down sights without your crosshair changing into that stupid XL Bracket when "force default crosshair" is turned off. Well, that's about everything for now. I want to thank you all for your support, comments and 9,000+ downloads! I couldn't have done this without your help! Hope you enjoy...
Great man. Good stuff. Especially for the quick ADS only version for BD21. About time.
thanks bro!
good morning sirs , can we get a show case you tube video on this ? plsease
I would’ve made one already if my editing program was working correctly. I would love to see someone else make one of their own though!
I just played your mod and wow that feeling with super shotgun bro thats awesome
I’m very happy that you enjoy it!
I am following your included how to play guide and adding the files to drag. However, when I got to RipperChaingunREMASTER.pk3. I can't find this file. Is it there? I am using the latest v9 mod package.
Is the how to play guide updated and correct for v9? I mean are those still the best files to be loading?
Hi there! I just updated the Starter Pack to include 2 different Ripper Chaingun files, so the V9 pack you might have downloaded was the one where I had replaced the RipperChaingunREMASTER file with the DukeNukem3DRipper file. So I just updated it to include both files for those who want to choose. Once I add a big update then I will change it to Version 10 but for this small update it will remain Version 9. The "How-to-Play" guide, along with the examples included should work just fine. It's up to you what addons, mods or wads you want to use. Just double check your Custom Weapons folder for the RipperChaingunREMASTER file or the DukeNukem3DRipper file, if neither of them are in there, then I would download my starter pack again since I just updated it. The only difference between the files is that the 2nd Ripper Chaingun I added does not include the alt-fire mode like the REMASTERED version. Let me know if this helped! Thank You.
Hello!, i want to play all of this pack but i don't want to download directly here, do you may upload all in MEGA? please
You will have to give me some time to re-upload it and send it to you. I’m not familiar with MEGA, so I’ll figure it out and send it your way!
Thanks man
Mega.nz
Here you go, hope you enjoy!
Great! Thanks so much for taking the time to upload the file, Matt. At least it will be much easier and more convenient to download it, than downloading it directly here. thanks! =)
I would also add these mods, altrough some of them may be too big (I mean they could add too much content):
Moddb.com
Moddb.com
Moddb.com
Moddb.com
Moddb.com
Moddb.com
Moddb.com
Jp.itch.io
Jp.itch.io
With this project I wanted to make everything as streamlined as possible for the ADS version. Some of those addons conflict with others that I have in the pack, therefore I didn’t include quite a few of them. Everything included in the list above works with the ADS version that I edited though. I can’t say that everything will work with Power Fantasy but I wanted to include that mod anyways. The Doom Vol. 6 soundtrack is in there, along with 12 others to choose from, lol. If anyone wants to mess around with their own downloads or addons they are more than welcome to try but for now this pack is complete. Thank you for the suggestions though. I appreciate any and all feedback!
Yeah, althrough I thought that that at least wadsmoosh should be there, and in the doom metal vol 6 comment section the creator made a version specifically for it.
Not running
What seems to be the problem? All these files have been tested with the current GZDOOM 4.6 and ZDL’s current launcher, so you will have to give me more information for me to pinpoint why it’s not working for you. What engine are you using? What launcher are you using? What is your load order? What files are you trying to run? Etc..
I guess that I'll just link the mods that I think fit here, even if they won't appear in the pack:
Moddb.com
Moddb.com