The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

This enables a new option to start losing health (bleeding) when below a certain amount of health, as well as gain extra speed and higher jump when above a certain amount of health (energized). Comes from my Ultimate DoomVisor HUD, but now in a convenient package without my HUD. Enjoy!

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Tactical Health
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SparkFenix101
SparkFenix101 - - 10 comments

Alright! work for any doom mods yes?

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saegiru Author
saegiru - - 734 comments

Yes, it should. Let me know of any issues.

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Guest
Guest - - 689,255 comments

With a cvar to set the amount of energized/fatiqued speed and jump will be perfect!
I have a question:
Where can i reduce the Energized speed and jump?

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Guest
Guest - - 689,255 comments

Brutalv21 sprint dosent work.

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SpRx
SpRx - - 3 comments

If ur still interested in utilizing this feature, I'm updating it to make it work with a fork of brutal doom im making :)

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TheArmyGuy
TheArmyGuy - - 254 comments

would you mind if i used this in my mod credits will be given.

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saegiru Author
saegiru - - 734 comments

No, feel free!

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