The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
Updated to work on the 12/24/21 build of Project Brutality 3.0; this addon replaces all of Doomguy's voice clips with his various sounds from Quake 3 Arena. This includes basic sounds like his pain and death sounds as well as replacing his taunts, one-liners, and weapon pickup sounds with various unused Doomguy voice clips from Quake 3 Revolution on the PlayStation 2.
It's not for Project Brutality only. Your SNDINFO works with anything that has a soundclass of "player" within the player actor.
Well then I guess i'll cut that part out. Thanks for the info.
I take that back, your addon doesn't even have a sound info apparently. Make one, it will benefit your modding experience, as it can make compatibility with anything.
Thank you so much dude).
This doesn't seem to work with the latest version of PB or BD
Apologies for the super late response; I have just updated this addon to now work on the latest build of Project Brutality.
Bruh, my DMR was silent
Can you fix it?
Updated it again. DMR sounds should be working now.
Does this only work with PB or does it work with other Brutal Doom versions/forks?