The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
V2b all the slot 4 weapons should be loading now and weapon shows up when 'sliding' in Project Brutality & made keyconf not replace all the weapon slots (so it will show up with other custom weapons). V2a has a compatible version for Project Brutality and BDv20. Upgraded to v2, new sound from Left 4 Dead 2, and now it has less recoil. This is not my weapon, I'm sorry, i dont remember where did i found the original version of this weapon, but the decorate was not good, so i fixed all errors and now it's done. This is m60 heavy machinegun. Name of weapon "heavymachinegun". DoomEd number 5559. Any questions, requests - send me a pm. Works on any brutal doom. In BDv19 and BDv20 it spawns in place of a chaingun (although chaingunguys still drop the regular chaingun), in Project Brutality it occasionally spawns in place of the other HMG.