The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

+++ UPDATED: 2018-10-24 +++ The HUD is entirely based on "Brutal Doom Basic HUD" by Sergeant_Mark_IV. Purpose: Makes "Brutal Doom Basic HUD" (16:9) also work and look good in Project Brutality v2.03 and now also in v3.0-Test.

Preview
Brutal Doom Basic HUD (Project Brutality fix)
Post comment Comments
raredemon Author
raredemon - - 16 comments

This is currently my favorite *multiplayer* HUD.
I love the Ultimate DoomVisor-HUD too, but it isn't working correctly in multiplayer games because you can't share the cvars hud settings correctly yet.
And that's where Sergeant_Mark_IV's Basic HUD comes into play again. Beautiful, informative, transparent, easily readable and with a mugshot. This time fixed for Project Brutality 2.03's bigger font (normal version cuts the fonts at the bottom.)

Reply Good karma+4 votes
⋆Ƅarge™
⋆Ƅarge™ - - 1,287 comments

can you add the weapon pick up sprites on the side back?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

yes I can.
hold on for a moment, I'm almost done finishing it. I'll upload it as soon as I'm done finetuning new positions (subject to change).

Reply Good karma+1 vote
raredemon Author
raredemon - - 16 comments

I've uploaded a new version with the weapon icon in place. It might take a while until the new version gets authorized, so check back when it is available!

Reply Good karma+1 vote
⋆Ƅarge™
⋆Ƅarge™ - - 1,287 comments

FANTASTIC!!

Reply Good karma Bad karma+1 vote
wpninja
wpninja - - 533 comments

Love this hud, glad pb has its own now.

Reply Good karma Bad karma+3 votes
⋆Ƅarge™
⋆Ƅarge™ - - 1,287 comments

please make BTSX HUD PB compatable :o

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

sorry, won't happen. ;)
I took a quick look at it, though.. isn't the WOS HUD almost the same as the one you mentioned?

Reply Good karma+2 votes
⋆Ƅarge™
⋆Ƅarge™ - - 1,287 comments

daww :( oh well, and the WOS one is more "original" Doom based, where the BTSX one is as super simplistic with a smooth layout too but looks futuristic still IMO :)

Reply Good karma Bad karma+2 votes
Calvinic
Calvinic - - 475 comments

What's the map in the screenshot from?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

it's from John Romeros latest E1M8 rebuilt.

Reply Good karma+2 votes
Jellyman1303
Jellyman1303 - - 90 comments

Dude make a 4:3 version of this, higher resolutions just lags PB for me.

Reply Good karma Bad karma+1 vote
ghost4hell
ghost4hell - - 66 comments

Given how UDV really looks cool and all but causes massive framerate drops due to it's resource demanding nature, this became my fav hud for now.

Reply Good karma Bad karma+1 vote
punk3r_paul
punk3r_paul - - 7 comments

What is the weapon you're using in the screen shot ?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

it's the "heavy grenade launcher" (slot 5). A similar one was used by arnold schwarzenegger in Terminator 2.

Reply Good karma+1 vote
punk3r_paul
punk3r_paul - - 7 comments

Where can it be downloaded ?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

it's part of the Project Brutality mod. This HUD is for exactly this mod only.

Reply Good karma+1 vote
punk3r_paul
punk3r_paul - - 7 comments

PB must have had an update then. Because ive always had the default low res looking grenade launcher.

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

that could be. I don't know when this weapon found it's place in PB cause i joined the party a few days ago and it was already version 2.03

Reply Good karma+1 vote
k80
k80 - - 94 comments

Project Brutal - Trailer: Youtube.com

Reply Good karma Bad karma+1 vote
⋆Ƅarge™
⋆Ƅarge™ - - 1,287 comments

Moddb.com can there be a mutator for this or something?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,066 comments

1. load this wad directly after Project Brutality 2.03.pk3
in zandronum/gzdoom:

and how do i do that

Reply Good karma Bad karma0 votes
raredemon Author
raredemon - - 16 comments

I added more info about that in the "How to run" section.

Reply Good karma+1 vote
raredemon Author
raredemon - - 16 comments

If anybody is still playing PB using my HUD-mod: I made an update for Project Brutality v3.0-Test. So the layout should fit the new font again. :)

Reply Good karma+2 votes
Skrell
Skrell - - 176 comments

What maps are displayed in your screenshots?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

it's from John Romeros E1M8 rebuild from 2016. the others are E1M1 with Project Brutality 3.0 mod and I have various high-res texture mods applied.

Reply Good karma+1 vote
Skrell
Skrell - - 176 comments

I'd be curious which high def mods you used...Also any idea where I can grab the latest copy of BDv21?

Reply Good karma Bad karma+1 vote
raredemon Author
raredemon - - 16 comments

I combined 2 different texture packs:
Final Alternative Texture Packs:
Moddb.com
and ZDOOM DHTP:
Github.com

you can grab the latest version of brutal doom here:
Moddb.com (updated just yesterday)

Reply Good karma+1 vote
Skrell
Skrell - - 176 comments

many many thanks!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,066 comments

This comment is currently awaiting admin approval, join now to view.

psicosomatico
psicosomatico - - 42 comments

I downloaded it but I see it too small in GZDoom. Changed scaling setting in HUD optiond didn't do anything. What could I do?

Reply Good karma Bad karma+1 vote
LeoDk9
LeoDk9 - - 5 comments

Beautiful

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: