Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version. Works on GZDoom and Zandronum in OpenGL mode. (Zdoom and Zandronum Software mode are not supported.) No downloads available yet. Mod still is very early WIP.

Lord_Kane says

10/10 - Agree Disagree


I am not a fan of the authors original Brutal Doom mod as I didnt not like how it changed the gameplay of Doom

I am however, a fan of this mod, it took the sheer ambiance and awesome gameplay of Doom 64 and dialed it up to 128 so its more like DOOM 128 **** YEAH (okay that lame send me PM's about how lame it was and I will send you a picture of me with a sad face) but everything is better, the shooting, the gore and the beginning prologue will have you hooked.

Awesome. Play it, Love it, murder things.


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Highest Rated (18 agree) 7/10

Good mod, but, currently, in my opinion, it's missing a lot of what made Brutal Doom enjoyable. Alt-fires, reloading, interactive dead bodies, taunts, fatalities and other features. Apparently all of them were removed "because it makes the game less atmospheric", but ironically, the ending of the game is actually pretty over-the-top for a "horror shooter". I won't spoil it for anyone, but do know that the ending pretty much reminds you that you're playing a Brutal Doom mod and not just Doom 64 with…

Nov 2 2016 by 22_Studios