The shattered state of your mind tortures you. You experience a crippling insomnia which makes you unable to work or do anything out of the ordinary.

RSS Reviews  (0 - 10 of 34)
7

HumiliatoR says

May contain spoilers Agree (1) Disagree

That was pretty enjoyable mod, but far from what I expected. Sure level design was good and puzzles are interesting and somehow genius, but there are many flaws and I occured and have to re-play this mod like four times to finally get to the 3rd map. Really annoying, because some really silly mistakes. I liked the scares like those grunts running fast, I jumped twice when that monster runned like hell two times. I loved that event where you have to block that room with box, clever and unique script.

There are couple more enjoyable events, but sometimes it felt kind of rushed gameplay and little bit boring in my taste.

Pos:

- How it begins and ends
- Special events
- Some never-seen stuff which is good and new
- Puzzles
- Atmospheric

Neg:

- Stupid errors and couple annoying bugs
- Have to re-play many times than actually finish it in one sit
- Some areas didn't make sense
- Map design could be better, it's overall average
- Huge size doors was kind of blah moment and dull

There are many flaws and many good things in this mod, so I give it 7/10 because of that, it was enjoyable ride... but ends quickly. Well done!

Quite entertaining thrill ride - 7/10

Positives:

- Level design is good
- A lot of creativity
- Custom music and entities

Negatives:

- A lot of bugs and other flaws
- Storyline needs more work

Story: 4/10

The story is not bad, but it lacks any kind of development or twists. I like how it started and I liked several of the notes. But that's where it stopped. The mod never worked more on the story idea.

Level design: 7/10

Lacks lightning, and one of the maps looked very similiar to a map from a different mod (which I don't mind, but if not well edited, it reduces the originallity a bit), but a lot of creativity was shown here. Especially the outside map.

Music and sounds: 7/10

Some soundtracks did not fit amnesia, at all, and some maps lack a bit of sounds. Other than that, well done in this department.

Puzzles: 7/10

Some of them unique and well done. However, some of them were confusing and lacked any kind of hints. Also, when doing the acid puzzle, for what ever reason, trying to use the chemical on the jar did not light up the icon like it usually does when you move inventory item on useable objects. This led me to believe it was not the right solution and didin't try it at first, making me confused.

Creativity: 9/10

Very well done here! Level design has unique aspects, some of the puzzles were very original and you tried new ideas. Some of them didin't work too well, but at least you are being creative.

Bugs, glitches, flaws: 2/10

Why is there no reset option with the puzzle in the office?

When the brute entered the room, a text said "He is behind the shelfes, here's my chance to get out of the room!". I refused, just because I wanted to see what would happen. Nothing. Brute even despawned in fact, but dramatic music still played. I then went out and protaganist blocked the door with a box and said that should trap it. Trap what? There's no one in there ^^.

When leaving the place and going outside, for some reason, when the monster spawned, I was shortly thereafter unable to move. This did not stop. I was unable to move even long after the scripted sequence was over. I could not continue unfortunately.

When putting the explosives on the door, when interacting with the door, it would move backwards because the coal (explosives) interfered with the door model. When the door moved, the explosive did not follow it, making it float in the air.

Gamebreaking bug and events that are poorly scripted. It's a shame because if this was better bug tested, the mod could easily have been a 7-8/10. I hope next time you put more effort into this. Such a shame.

Conclusion:

A very creative and overall good mod ruined by bugs and poorly scripted events.

Do I recommand this mod? With a game breaking bug and poorly scripted sequences, I sadly have to say no. If at least the bugs were fixed, then yes I would recommand it without a doubt.

6/10 - Decent

loved it!

2

Bugs, glitches and mistakes

A very good custom story with excellent design, custom stuff and a lot of originality. If it were longer, it could easily achieve 10/10. Despite this, I enjoyed playing this CS a lot!

8

To summarize: I liked the riddle, I got scared by the speedy Grunts xD, the maps were average and had some bugs. The epilogue was too fast, couldn't read it in time. Overall it was enjoyable, good job!

This mod is great i love it,hope to see more like it and awesome puzzles coming out with a rate of 8/10!!!!

solid story no doubt. The beginning was great and there were actually a few good scares in this mod. The only reason i couldn't give this a 9 is because there are a few bugs that really hurt the gameplay (namely monsters that could not break down doors which forced me to load old saves. Other than that, this was a pretty good story

8

ShiningBlader says

May contain spoilers Agree Disagree

I enjoyed the level design. The maps were a little dark but thankfully you gave enough oil. The atmosphere was also pretty good. Almost overwhelming in the machine room.

The 2 times I had to stack boxes were a little frustrating because of how little space you had to move on to the upper floor. I'm talking about the beginning of the CS as you go into the foyer and as you reach the chest with the lock pick. Next time, try to make the areas wider so that the player can be free to jump into the upper level instead of stacking one more box in order to crouch. Even so, that chest still gave me some trouble.

Liked the event to dodge the brute and then "bind" him in the room with the box. Really creative.

The jumpscare with the grunt was stupid. I didn't like it. As for the second time he appeared, I jumped but it wasn't THAT bad now that I look back.

8/10 --> It was a good CS despite the cheapscare and the initial bugs. Had a good level design and pressuring atmosphere.

All in all: An enjoyable effort for a custom story, with a bit different storyline and design (in a good way), custom monster, some new musics, not so scary but mostly well made atmoshpere, also with some emptiness here-and-there, a bit non-realism with mixing different ages, and with a very short playtime. I really want you to continue making mods, next time do the proper testing before release, i'd love to play more from you :) 7/10 is my final opinion, thanks for letting me play this :)