An update to the excellent graphics enhancement mod Brilliant Highlights by Maha_x. Specific changes for this version were not indicated.
Readme File:
====================
Brilliant highlights by Maha-X
====================
Ver 0.3.1c - small update by DFM
Past versions by Maha-X
-------------
0.3.1b
0.2.60 (0.60b)
0.2.50
0.1.40
0.1.31
0.1.30
0.1.21
###
What is it?
-----------
A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level.
This new version should correct problems with the new 8000 series Geforces also.
Beta status
------------
Untested for Radeon hardware! Should work "by the specs" but this hasn't insured anything in the past.
So how do I install?
--------------------
Option A: Create a folder to your Doom 3 directory (name it "bhmod" for example) and extract this package there. You can then access the mod trough the Doom 3 mods menu. Use this option if you play online (servers wont allow permanent mods)
Option B: Permanent install (more like "allways enabled"). Extract the file "z_bhmod.pk4" to your doom3/base folder. The mod will then be automatically (and allways) installed.
RoE: Extract the file "z_bhmod.pk4" to your doom3/d3xp folder.
Brilliant Bloom update:
Copy the interactions.vfp from this package's glprogs folder to your brilliant bloom's glprogs (overwriting the old file).
Activate normal drawing adding in Autoexec.cfg the line...: set cm_drawNormals "1"
Uninstall?
----------
Option A: Delete the folder you created above.
Option B: Delete file "z_bhmod.pk4" from your doom3/base folder.
RoE: Delete file "z_bhmod.pk4" from your doom3/d3xp folder.
Feedback?
---------
Sure; mail me at maha_x [AT] hotmail [DOT] com
Disclaimer?
-----------
See Doom 3 eula. Also, if you want to use my mod, ask. Not that I wanted to say no, just that I know. And credit me where required.