Brilliant Highlights NG 0.3.2
Full VersionThe latest version of the Brilliant Highlights NG mod originally by Maha-X and now being updated by Dafama2k7. This version focuses primarily on lighting...
Readme File:
====================
Brilliant highlights NG mod by Maha-X
====================
Note...: Do not confuse with the BHNG mod also originally made by Maha-X and constantly updated by me, both are based on the same techniques but with some very important changes, so i decided to update both on a different mod everyone.
v0.3.2 - Full public release mod, trying to make an already excellent work by Maha-X
even better !!!
- Mixed the best features of the interaction.vfp and test.vfp together to create an AmazinG BHMOD NG shaders, with 25% NEW code, both versions ATI/Generic and NVidia only.
- Better lightning, specially for ATI/Generic version this time !
- Updated the ambient light and bumpy environment a little.
v0.3.1c - NOW updated by DFM (Dafama).
- Added the TheRealSceneGraphManager Chromatic Dispersion Heat Haze shaders.
- Added Maha-X new techniques.
- Added latest NG shaders techniques !!!
- Removed a bug and bettered the BH code a little.
- Added latest Enhanced shaders techniques, (i can't add the
latest NG shaders techniques to BH :( at least at the moment.)
- Removed plastic look & added Metallic look !!! (by DFM).
Past versions by Maha-X
-------------
0.3.1c (small update by Dafama)
0.3.1b
0.2.60 (0.60b)
0.2.50
0.1.40
0.1.31
0.1.30
0.1.21
###
What is it?
-----------
A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level.
This new version should correct problems with the new 8000 series Geforces also.
Features
-----------------------------------
# HQ specular highlights #
- Power function based falloff
- Dynamic falloff (shinyness)
- Specular map masking
- Per-pixel Halfangle math
# HQ Normalmapping #
- Normalmap normalization increases bumpmap quality
- Normalmap filtering reduces specular aliasing
# Other FX #
- "Backlights" add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits.
- "Pocket shadows" creates shadows into the dents of the bumpmaps.
Beta status
------------
Untested for Radeon hardware! Should work "by the specs" but this hasn't insured anything in the past.
So how do I install?
--------------------
Option A: Create a folder to your Doom 3 directory (name it "bhmod" for example) and extract this package there. You can then access the mod trough the Doom 3 mods menu. Use this option if you play online (servers wont allow permanent mods)
Option B: Permanent install (more like "allways enabled"). Extract the file "z_bhmod.pk4" to your doom3/base folder. The mod will then be automatically (and allways) installed.
RoE: Extract the file "z_bhmod.pk4" to your doom3/d3xp folder.
Brilliant Bloom update:
Copy the interactions.vfp from this package's glprogs folder to your brilliant bloom's glprogs (overwriting the old file).
Activate normal drawing adding in Autoexec.cfg the line...: set cm_drawNormals "1"
Uninstall?
----------
Option A: Delete the folder you created above.
Option B: Delete file "z_bhmod.pk4" from your doom3/base folder.
RoE: Delete file "z_bhmod.pk4" from your doom3/d3xp folder.
Feedback?
---------
Sure; mail me at maha_x [AT] hotmail [DOT] com
Disclaimer?
-----------
See Doom 3 eula. Also, if you want to use my mod, ask. Not that I wanted to say no, just that I know. And credit me where required.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
The latest version of the Brilliant Highlights NG mod originally by Maha-X and now being updated by Dafama2k7. This version focuses primarily on lighting...
This mod makes several adjustments to the game's shaders for increased visual quality and effects. The original author is maha_x, but this release has...
An update to the Brilliant Highlights NG mod. This version tweaks the shader some, corrects a bug and enhances the code.
An update to the Brilliant Highlights mod; a shader enhancement and effects mod.
This is an enhanced gore mod made by the now-defunct Nitro Clan. The aim of the mod was to enhance the gore of the game to a level of what the developers...
This is just the Widescreen UI that comes with the Redux mod, sans everything else.
Absolute HD Mod - full compilation of best graphic mods for Doom 3.
Official RBDOOM-3-BFG source port releases with additional tools and assets like precomputed global illumination data and the customized TrenchBroom level...
The Classic Doom 3 modification is a remake of the original 1993 Doom game, by id Software, in Doom 3. The main emphesis is that of brining the older...
Step into the boots of DOOM Marine and experience his adventures for the first time, or all over again. Featuring enhanced versions of DOOM 3, DOOM 3...