Readme File:
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Brilliant highlights by Maha-X
====================

Ver 0.3.1c - small update by DFM

Past versions by Maha-X
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0.3.1b
0.2.60 (0.60b)
0.2.50
0.1.40
0.1.31
0.1.30
0.1.21

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What is it?
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A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level.

This new version should correct problems with the new 8000 series Geforces also.


Beta status
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Untested for Radeon hardware! Should work "by the specs" but this hasn't insured anything in the past.

So how do I install?
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Option A: Create a folder to your Doom 3 directory (name it "bhmod" for example) and extract this package there. You can then access the mod trough the Doom 3 mods menu. Use this option if you play online (servers wont allow permanent mods)

Option B: Permanent install (more like "allways enabled"). Extract the file "z_bhmod.pk4" to your doom3/base folder. The mod will then be automatically (and allways) installed.

RoE: Extract the file "z_bhmod.pk4" to your doom3/d3xp folder.

Brilliant Bloom update:

Copy the interactions.vfp from this package's glprogs folder to your brilliant bloom's glprogs (overwriting the old file).

Activate normal drawing adding in Autoexec.cfg the line...: set cm_drawNormals "1"

Uninstall?
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Option A: Delete the folder you created above.

Option B: Delete file "z_bhmod.pk4" from your doom3/base folder.

RoE: Delete file "z_bhmod.pk4" from your doom3/d3xp folder.

Feedback?
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Sure; mail me at maha_x [AT] hotmail [DOT] com

Disclaimer?
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See Doom 3 eula. Also, if you want to use my mod, ask. Not that I wanted to say no, just that I know. And credit me where required.

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RSS Files
Brilliant Highlights 0.3.1c

Brilliant Highlights 0.3.1c

Full Version

An update to the excellent graphics enhancement mod Brilliant Highlights by Maha_x. Specific changes for this version were not indicated.

Brilliant Highlights 0.3.1b

Brilliant Highlights 0.3.1b

Full Version

Version 0.3.1b of the Brilliant Highlights mod. This is simply a modified shader.

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