Keep in mind... this is just a prototype but you can see how close to Unreal the fists are. That's because I've taken them from the AutoMag model.
Automag from Unreal before comparing them:
Fists in game..you noticed how close the fist look.
My secret on how I got that apart and in game, is a secret for now. Because I want to focus on tweaking and making the graphics to fit this into Unreal Gold yet be original content. Stuff like removing the guns from the Brute and adding models and other graphics to represent accessing the fists. Seems small or no big deal but it is because to make the mod more accessible and less confusing. Can't have a dispersion pistol pick up model and draw a set of fists, can I? It would be confusing.
Concept art again, show you how close I planned the models for the game, you thought I was messing around when I drew and added this:
This is real, like any fight I've been in, I don't play around with fighting mechanics like in real life. An In game screenshots of the prototype at work. (Note: Not photoshopped)
So, if you want a different challenge in Unreal and you think the aliens don't deserve to be put out of their misery by being shot at. You may instead want to beat the crap out of them with your bare hands, here's your chance in Brawl to Unreal, which is still in development.
I used Blender to export in the original models from the game, remove all the parts of the model I don't want like the gun itself, so I would be left with a fist:
The program I used doesn't take the original animations, but it doesn't get out of the way because using Milkshape allows me to re-animate the models any way I want, so I decided to put the models a more of a punching motion. So I put that back into the Unreal Gold game and tweaked the animations with the Dispersion Pistol with the tweaked monsters and there's your fist fighting in Unreal. I am going to use this method to maybe put the hands into the models I made for my other mod, Salvage Storm to make it more Unreal like.
I now plan to maybe add melee weapons like Knuckle Duster and Knifes to smash the Skraaj faces in and rip their insides out and make them suffer more like idiots that they are. They look stupid, they would look more stupid if they get punched in the face and smash their teeth in like what is featured in the video. Let's make it happen!
Maybe I'll make some Skraaj teeth models and add them in the game for great effect also. It would look interesting but that's for another time. Who knows! The game wouldn't go "Mortal Kombat" on them but that would be a great dream.
Maybe also make use of the inventory system, maybe add steroids also for power and fight boost and whatever. So much I can change to make this campaign for Unreal Gold totally different.
Good idea
Thanks, hopefully with how I'll make this mod, it will give me a short time to get it together and for download.
Sounds cool indeed.
Thanks, I will hopefully get it played well also.