This modification adds AI to multiplayer matches. The AI's goal is to simulate real players playing the game normally. Essentially Combat Training for MW2!

Report [CoD4x] Bot Warfare Prerelease
Filename
prcod4xbots.zip
Category
Demo
Uploader
INeedBots
Added
Size
223.29kb (228,647 bytes)
Downloads
1,377 (5 today)
MD5 Hash
9dee834a70aac891baed41161b2f7d3a
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Description

This is the prerelease of the CoD4x edition of Bot Warfare! This edition requires CoD4x and will replace the original CoD4 edition.

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[CoD4x] Bot Warfare Prerelease
Comments
Estor_

Is the final release going to act as a mod instead of an "addon" for the server? Would be interested in that as im developing a CoD4 mod atm

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INeedBots Author
INeedBots

It is going to have to be a server addon because the new functions that the server provides are not available on the client.

It is possible to run mods on a server (with mod.ff and everything)

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Estor_

Aaah i see

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metaljag
metaljag

I have COD4X but only use a listen server.

Cant figure out where to put the MAIN_SHARED

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INeedBots Author
INeedBots

main_shared goes into the root of the cod4x server installation.

same folder as the 'main' and 'zone' folder.

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botskiller16
botskiller16

Hi, its Work on dedicated server? Mapchange etc..?

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INeedBots Author
INeedBots

Yes, it works without bugs.

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brussell
brussell

Thank you INeedBots! Really nice work.

It took me a while to get Cod4x working properly though. If one wants to use devmap on a cod4x-server one has to add "set developer 1" to the commandline. I also have to issue another port for localhost since the default doesn't work.
For anyone interested, I've posted my working settings (commandline arguments, client and server config) here: Pastebin.com
As you may see I've added lots of usefull stuff and bindings like:
F1 - select map to load
F2 - select game mode
F3 - toggle hardcore mode
F4 - load map
F5 - select bot number to add
F7 - kick bots
F8 - add bots
various cheats etc.

I'm looking forward to the full release!

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botskiller16
botskiller16

Waiting mod.ff version!

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BadwithPlanes
BadwithPlanes

I wonder if you would make a version of Bot Warfare for COD2. COD2 does not have good bots, with MeatBot 0.93 being modded with a lot of bloat (TDM only too), and 0.92 lacking features like crouching/prone and additional unremovable custom gamemodes. A COD2/COD1 bot with the same level of quality as your Bot Warfare AI players would be pretty cool.

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Guest
Guest

I doubt he's going to make them, because the scripting of those games is radically different to these IW-engine games.

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CloneCommOmar
CloneCommOmar

except all CODs use the IWEngine

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botskiller16
botskiller16

CoD4 Server Here: 108.61.170.92:28962

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Guest
Guest

AWESOME work !

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Kamsta99
Kamsta99

Its amazing works great, best cod4 bots to practice

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Guest
Guest

i can run it with iw4x launcher?

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Guest
Guest

Helló.
Help!!!
^1Error:
^1******* script compile error *******
^1Error: Could not find script 'maps/mp/bots/waypoints/ambush': (file 'maps/mp/bots/_bot_utility.gsc', line 556)
level.waypoints = maps\mp\bots\waypoints\Ambush::Ambush();
*

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Trap_Vince
Trap_Vince

Unfortunately I faced the same problem in linux/cod4x install. Any suggestions ? I checked the folders/files and this path and file are in fact present...

Sys_Error: script compile error
Could not find script 'maps/mp/bots/waypoints/ambush'
level.waypoints = maps\mp\bots\waypoints\Ambush::Ambush();
(see console for details)

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Trap_Vince
Trap_Vince

When running on linux needs to have lower case file names in the waypoints folder. so Ambush needs to be ambush. you can then get past this, all files in this folder need to have the uppercase first letter removed

I am still having some issues, but got past this part :)

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Guest
Guest

Can i rename the bots ? Regards..

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Guest
Guest

How do I do it ?

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gurinov
gurinov

Received packet 0 of stats data
^2Processed 8201 bytes for client NJlIOXA
Going from CS_FREE to CS_CONNECTED for bot14 num 14
Player bot5^7, 5 dropped: EXE_DISCONNECTED
Sending heartbeat to cod4master.activision.com
Sending heartbeat to cod4master.cod4x.me
Sending heartbeat to cod4master.activision.com
Sending heartbeat to cod4master.cod4x.me
Player NJlIOXA^7, 4 dropped: EXE_DISCONNECTED

^1******* script runtime error *******
undefined is not a field object: (file 'maps/mp/bots/_bot_internal.gsc', line 740)
while(self.bot.target.dist)
*
^1started from:
(file 'maps/mp/bots/_bot_internal.gsc', line 741)
wait 0.05;
*
^1************************************

^1******* script runtime error *******
cannot cast undefined to bool: (file 'maps/mp/bots/_bot_internal.gsc', line 740)
while(self.bot.target.dist)
*
^1started from:
(file 'maps/mp/bots/_bot_internal.gsc', line 741)
wait 0.05;
*
^1************************************

An error occurs at the moment when someone changes a team or when disconnecting players is connected

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