Bones of Ragnvald is a story-driven medieval fantasy mod for Mount & Blade: Warband.
It is currently being developed by hobbyist modders who have previously worked on successful
projects such as Perisno. The mod adds new features such as a unique story mode, customizable
Kingsguards, random events, catacombs, legendary items, new scenes, lockpicking and more.
Hey, cwr here.
After much work and time, Chapter 2 is released! This new version adds quite a bit to the story mode, as well as the new factions of Zamnaya and the Amber Isles. You can restore the republic to power in Aginnum, and so much more. We have been busy making sure this new version is as stable as possible, and you can play for many hours without encountering any problems. Feel free to send any feedback or bug reports via Moddb, Discord, or the forum.
Enjoy!
Credits can be found here.
Known Bugs:
- Generic arena (not tournaments) sometimes counts below 0.
Story advances, new scenes, voice intro from ReformistTM, and much more!
New campaign map, better random battles, and polished gameplay!
Background lore for the Kingdom of Erskine in the highlands of Aerune.
Includes new flavor, less grinding, Dark Hamlet's pretty scenes, and more direction on the main quest.
Free for anyone to use, just add a link to Bones of Ragnvald as the original.
This is a small update to improve some scenes in BoR. Completely optional, savegame compatible, and will will provide a quality of life improvement for...
Not necessary if you are downloading the full version for the first time now- only if you downloaded it earlier to this patch being posted. Not savegame...
Story advances, new factions, unique locations, and much more!
Paste the contents of this into your Bones of Ragnvald folder, overwrite everything it asks about. Not savegame compatible. Based on some suggestions...
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Hi, I'm very happy with the mod you did. But in story mode, I've restored back the Senate. Note: (Titus's kingdom was not all destroyed) but after that I don't know what I do. There are no missions. There are only two missions. And I don't know where the sons are. I can't unify Aurne because the southern kingdoms don't want an alliance. And I searched for Valorin, and I can't find him anywhere. I don't know what the reason is, but maybe the reason is that the kingdom of Titus was not completely destroyed, right? Or what do I do?
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Im holding onto hope because the chapter 2 update came out 2 years after the previous update. any word?
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Hey got same problem with return to Aewyl as other guys. Allready found the lava grave and even that grave with primordeal. And it seems to be bugged. Do I have to complete whole empire quest first?
Do more quests, you haven't fulfilled the conditions yet.
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I can't continue in questline, While doing unite quest, i got letter calling me urgently to the village but they both (forgot the name) are still responding same as before. (How's going, was just passing by). Please Help
Good day, I'm experiencing the very same problem too.
Since none answered yet, I guess we're the only two having this issue, otherwise it may be that none reached that point in the story...
May I ask you if you've already founded your own kingdom, if you have used console commands or if, by chance, you're using the Warband Script Enhancer 2?
I've discovered the reason behind this issue.
It's not a bug, it's just that some conditions must be meet. Unfortunately it's not mentioned anywhere in-game so I had to assume it from a post in a forum.
Giving the solution would mean a major spoiler, I can just state that a quest must be completed first and the fate of one of the Iemasior sons must be discovered.