This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and flying units won't stay. The reason for heroes to not stay is because if they die and don't sink away you can still see them in the below select which can be kind of annoying. Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air.
Hello! guys I sure a lot of you already know but thanks to
Sauron-and-BalrogFTW you can now play one of the best Mods for Rise of the witch King with Bodies STAY!!!!!!!!
The pictures look awesome!! I really wish I could play it but it up for you guys to enjoy! The pictures look stunning! so if you have Edain mod 3.7.1 dont waste anymore time! download now!
From Sauron-and-BalrogFTW
"This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours
Some units do not stay and for now I can not fix since I have no idea how and this is my 1st mod
Credits:
Edain mod developers(For making Edain)
GeneralTantor for guiding/teaching me
PS ONLY for 3.7.1 compatible with every sub-mod
Backup your __edain_data.dat file and put this in when done"
Here is the download
Moddb.com
People asked why I made BSM with only the original version of the game and I said that my game can't run the patch sense I have the downloaded version...
Bodies Stay Mod is now complete with the complete saga of all three games now has Bodies Staying!!
Notes to take before download: Causes lag. It simply makes bodies stay in Edain 3.7.5
This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours Some units do not stay and for now I can not fix since...
Here is Bodies stay compatibility with 2.01 patch of ROTWK. This Version has not been tested so be sure to comment and tell me if it works thanks and...
Here it is Just download install and play!!!!!!!!!!!!!! Bodies Stay for BFME II: Rise of the Witch King. It does require the original version of the game...
Announcement:
I WILL! MAKE! A bodies stay mod for the RC mod WOOHOO!
Already done with evill factions working on good right now
I started it yesterday at 7:00PM to 8:47PM
More pics
Combe Valley...
Xfire.com
Comments would be nice on my pics!
will you make mod for next version of edain too or?
Yes of course why not!
I could just copy paste it to the old one as long as it has the same files so yes I will but everything get's retextured new cods so nio copy\paste
Thanks man
Really
I appreciate it thank you more pics on link underneath though
Got new pics with
60 Rohhirim Spearmen (10x60=600)
25 Rohhirim Horse Archers (25x10=250)
20 Riders of the Westfold (20x10=200)
20 Rohhirim Axemen (20x10=200)
Total Riders (w\ banner carriers) 1250+125=1375 Riders
A quarter of the Rohhirim Army in the Pellenor Fields
Xfire.com
Plus other Random screenshots
Takes place in Isengard and last one who can find Eowyn?
Xfire.com
More pics at Battle of Osgiliath
Xfire.com
just wanna say it works
ps sorry for triple post
'Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air. '
some mods have them fall to the ground like RJ and edain
cool I will check it out