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==> Mod is dead.
Hello everyone
The last couple of months me and Sharki have been scripting to try and release something for you as soon as possible.
Like the previously planned BoBTech Singleplayer we first wanted to make the player have a highly advanced combat suit based on nano-plasma technology.
The plasma stimulates your body so that the owner can jump higher, sprint faster and regenerate damaged tissue.
We also wanted to add some more advanced movement techniques like rolling, prone, walljump,... so that the player can move through the maps in a more fluid way.
We will release an OBT as soon as possible so people can test most of our gamemovement functions.
This version will be very similar to hl2dm, but it will have our new movement system and some secret faction-related skills.
Speedlly[Scubic development]
In this article we will be talking about the 4 factions that will be appearing in BoBTech-Multiplayer.
This will explain our recent change from singleplayer to multiplayer.
ai_relationship tutorial hammer jack5500 basic bobtech npc friend enemy
If u want to put a laser in your mod just follow this tutorial.
type in,"execute ttl" XD
meaning terminate the current version
and download/construct a new version
tracking now............
<insert modified aperture science logo here>
Is the release date a mistake? Where is the download?
We didn't make the deadline, because we got stuck coding the energybar for the suit. This caused significant crashes in the game. We're trying to fix the problem right now.
P.S. I just forgot to change the release date
well now that the combine are dead lets get back to killing ourselves man we hate ourselves
Exactly xD
Looks like a great idea.....am Tracking
you know when the hev suit says "Morphine injected" you should put a effect like the l4d2 adrenaline shot thing, it could look good
Thanks for the hint, that could be good in-game.