Blue Shift 2 is a Half Life 2 modification started by GMan003. It quickly gained support through its birth-forum, Facepunchstudios. Growing too large for the regular forums, the group started the Blue Shift 2 forums, which are still gaining support. Many positions are still available so if you meet the requirements, feel free to ask.
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In this game, a sequel to Gearbox's Blue Shift, you play as Barney Calhoun, an ally throughout much of Half-Life 2. The game takes place immediately before Half-Life 2, showing Barney's epic crusade through Industrial City 17, the coastal areas, Ravenholm, and outlying, fighting creatures and combine alike.
It is built on the Half-Life 2 engine, Source.
Half-Life 2 is required to play.
Is not yet compatible with XBox, XBox360, PS3 or Linux versions of Half-Life 2.
BLUESHIFT 2 IS DEAD!!!
This is the first of a series of small playable demos. This one still has many mior flaws, but none that affect gameplay. Known issues/to-dos: Weapon_csniper...
Barring any disasters, a playable demo will be released on Friday. It will contain 1 level, 3 new weapons (not fully implemented, but usable), and several...
The great HL2 mod from Team Cherenkov, Blue Shift 2, is adding multiplayer to it's arsenal. Frantic class-based wars will break out between the Combine...
This is the first of a series of small playable demos. This one still has many mior flaws, but none that affect gameplay. Known issues/to-dos: Weapon_csniper...
This is the first of a series of small playable demos. This one still has many mior flaws, but none that affect gameplay. Known issues/to-dos: Weapon_csniper...
Whats the point in having 2, blueshift mods. Why do you all just get a long and combine teams?
this is not a dead mod it was updated just 2 or 3 day's ago
another dead mod.... :(
In the new internal alpha pics the combine elite soldiers the seem to be pretty basic but that what it look's like for as if the 're where no info_node in the map
You might could call it "Calhoun". Simple, to the point, and effective.
Dude!! This looks awesome i always thought blue shift wasnt quite finished..
Yes. You kill the metrocop, and take his place.
Sorry no media.
We are currently updating our mod with the enhancements the updated Source SDK has to offer, our mappers are busy at work touching up existing maps and creating new ones. Our main coder is updating game information, writing the manual, and even completing a new weapon. Our moddeler is working on a large peice of combine technology. The mod leader is keeping us up-to-date through the e-mail system, informing us on our assignments, and working on a map. Our ever growing forums are attracting new, interested members, and a couple fans! Even with the excellent members we have, we still need support. Check below to see if you are applicable for any.
NEEDED:
AI Coders (3)
Weapons/Vehicles Coders (2)
Modelers (2)
F/X Coder (1)
Level Designers (1)
Sound Mixers (1)
POSSIBLE ADDITIONS (awaiting approval):
Music Creator: IceAgeMikey2
Sound Mixer: IceAgeMikey2
CURRENT MEMBERS:
Team Supervisor: GMan003
Mapper: GMan003
Mapper: Elijah
Mapper: Eagle555
Mapper: Bourkey
Level Designer: GMan003
Level Designer: tlages
Modeller: SCopE5000
Textures/Skinners: Simkas
Textures/Skinners: Watevaman
Weapon skins: Doom
PR Manager: EvilZombi
Weapon/Vehicle Coder: GMan003
Estimated release dates:
EXPECTED RELEASE DATES:
Pre-alpha: 1.1.2007
Alpha: 7.4.2007
Private Beta: 9.12.2007
Public Beta: 12.1.2007
Release: 12.24.2007
Progress:
Mapping:5%
Story:100%
Models:0%
Skins:50%
Website:15%
Your feedback is greatly appreciated, and comments, criticism , will be accepted whole heartedly.
Ooh and by that I mean without eny offence
Question:
In Half-life 2, Barney is working as a spy in the MetroCops (or Civil protection). Will there be any mission were u will have to sneak around as a fake metrocop and for example, steal info or weapons or something from the combine?