The Blue Phantom Shipset is an expansive, story-driven total conversion for X-Wing Alliance, based on an original story of mine, called The Blue Phantom Chronicles. The project's goal is to create a full multipart campaign with just about as many missions as the vanilla games and over 50 custom ship models, custom frontend elements and so on.
The Shipset is powered by Vince T's X-Wing HQ. Check by the site every now and then to get your hands on the latest models and other addons already available!
Project Status: On Hold
Finally, the first real Dhilani Capital ship is completed and ready for download!
The Dhilani Trident acts as both troop carrier and battleship and is one of the most common ships encountered in Dhilani Invasion fleets.
You can get this model for X-Wing Alliance along with some more info and screenshots from HERE! - and maybe drop a Comment!
It's taken a long time, I was hesitating, but since the project's reaching a stage where a completion is in sight, I think it's only just...
This little space critter is now available for Download! The inofficial successor of the Dhilani Nemesis is a slim and fragile looking craft. However...
Alright, since the project's finally progressing well, I think it might be a good time to start a new FAQ-survey. In fact there is already an existing...
Alright, there goes! With the raw model slowly takign shape I think I can show off a bit. The Dhilani Leviathan - Command ship One of at least four heavy...
7 ******* years!
the mod is not dead.
i dont think this is dead, think the website has changed though
vince-t.de/tbpp/info.html
C'mon don't die on me!
um why isnt anyone updating the profile?
Ive been to this mod's site and its been updated a lot recently. General Trageton, u really need to update the screenies here :) Good work anyway this mod looks good!
are you going to relase some beta pack or you are going to relase it when its complete??
Well, I'm releasing the ship models whenever they're completed. You can check the news page at my main site.
The main project will be tested internally. I'll post an alert when testers casting starts ;)
I would love to add a gravity feature! Unfortunately, the engine, since we don't have access to the source code, doesn't allow such things :(, so the mere visual aspect of atmospheric fights will have to do :(
But don't worry, I have incorporated some neat feature in to most of those surface models to keep players entertained after all - did you ever fly through a volcanic cave system at supersonic speed? :D
Hi,
I've noticed on images you have actually planet surfaces so i assume there will be missions on the surface right? just wondering if you will therefore be in corperating some sort of gravity effect?
btw love those victory fighters they look amazin, they sorta look like a very very streamlined version of those fighters from battlestar gallactica (vipers i think they were called).
good work anyway! cant wait to see finished product.