Bloodstone: The Journey Home is a third person role-playing total conversion of Valve’s Half Life 2 - Episode One, using the Source engine. In this modification, Khrinz, a common farm boy is plunged into an unknown world of magic and deceit, on the brink of an unstoppable invasion by a technologically advanced race. Bloodstone - The Journey Home is being developed by the 3rd year project group "Greenhorn Production" of the "Computer and Video Games" course at the University of Salford, UK. Please check our our website (www.bloodstone-thejourneyhome.com) for more details about the game.
This time we are going to show you our recently enclosed giant insects. Also we are looking for a sound effects designer to join our team and fill the...
bloodstone - update: giant insects and the search for a sound effect designer
A glimpse at the beautiful environments to find in Bloodstone - The Journey Home
art update 2: environmental artwork
A deeper insight into some of our design features, mainly the Creature Levelling System.
game design update 2: it’s not what you think…
First Art Update for "Bloodstone - The Journey Home", this time you get to see some of our weapon models and concepts.
art update: weapons for bloodstone - the journey home
Game Design Update 1 - A quick overview of some of the design elements within Bloodstone - The Journey Home.
game design update 1: bloodstone – the journey home
The backstory of "Bloodstone - The Journey Home" mod
for more infos, please see our website
A World of Fantasy, Magic and Intrigue || Master the Elements around you! || Choose your own Path || Experience the Dangers of the World
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