Blood, released by Monolith in 1998 was one of the most popular games of all time, retaining a cult following even today. Many consider it the finest first person shooter, following the protagonist Calebs attempts to seek retribution against the God Tchernebog. It was created in the Build engine, developed by Ken Silverman. The Build engine was a DOS based 3D engine, which was capable of some very amazing effects and graphics back in its day. With Blood Source, we arere-vamping Blood and transferring it into Valves Source engine. The game and its atmosphere will be preserved, along with its pop reference and cult humor. The source engine will enable us to recreate this wonderful game in stunning high-resolution graphics, fluid physics, and high-quality audio. Most of all.....we will be making it more...Bloody...
Hi guys, Just a quick run-through of what has been done so far.
progress so far
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