You can find us at www.bloodmoon-mod.com.

The mod creates a world in which humans, revenants (vampires & zombies) and werewolves fight each other and features a new game mode called ‘Capture the enemy’ (short CTE).

Here are two paragraphs from the design document that will explain the basics of CTE:

Defenselessness
Every time the health points of a player fall below zero he will enter the state of defenselessness. Only in this state he can be turned into a renegade.
Humans can leave this state when treated by another human player. Werewolves leave it automatically after a certain amount of time due to their self-healing ability. Zombies and vampires also resurge after a given waiting time.

Renegades
The aim for every player is to convert every other player into a team member. This process could also be described as creating renegades. Making an enemy become a renegade is different for every team.
The humans just have to finish off a defenseless revenant or a werewolf. The killed player will then respawn as human without weapons and equipped with a lantern somewhere in the spawn location of the humans. This player will be very sleepy. His first destination should be a cup of coffee.
The werewolves have to bite defenseless enemies. The self-healing effect of the werewolves will help to bring revenants back to life as werewolves. This transmutation can be accelerated by repeatedly biting the victims. Biting is only possible while the enemy is defenseless.
The revenant team depends on the vampires who have to bite defenseless enemies and ‘save’ them from death by converting them into their own kind. Those victims thereafter slowly turn into zombies.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

The first image shows the final concept art of the vampire class.

 


 

The second one shows a new weapon. It is a combination of a mace and a smoke grenade that emits consecrated steam.

 


 

Monthly media update October 2007

News

After two months with smaller media updates we are showing you a new design for the vampire and a new concept art + render of the stake thrower. Check...

Monthly media update July 2007

News

There is a new media update on our homepage (bloodmoon-mod.com). It shows two weapons that are very useful against werewolves, namely the 'silver...

Blood Moon media update June 2007

News

Since yesterday there is a new media update available on our homepage (bloodmoon-mod.com). It is the current version of our design document and it is...

Monthly media update may

News

Today it is time for our first monthly media update. We present you two concept arts showing a werewolf and a zombie. There is also a link to an early...

Post comment Comments
Fulcrox
Fulcrox - - 41 comments

10 years later i wonder what happened whit this mod,the concept was interesting

Reply Good karma Bad karma+1 vote
CodeJBDA
CodeJBDA - - 124 comments

liking the werewolves a LOT!!

Reply Good karma Bad karma+2 votes
Gilleece
Gilleece - - 78 comments

Is this mod still running?
if so I believe I could contribute to the score
I can do A proper fully scored sound track for the mod if you would like.
I am used to writing music.I began learning music at 4 and i;m studied music at college for a year now,
I am hoping to go on to be a professional composer and so I would be quite interested in doing the soundtrack for this mod.
Im looking for everychance i can get in producing music in someway.
I could Even Make a demo track for the mod specifically, if you's would like.

-Sean

Reply Good karma Bad karma+1 vote
DiePflanze
DiePflanze - - 49 comments

Sounds very cool, the new gamemode you announced has much much potencial :D
keep on the good work!

Reply Good karma Bad karma+2 votes
Stane
Stane - - 2 comments

Hmm sounds funny^^

I wish you good luck :-)

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X