Blood Extra Crispy is another mod created by me that will try and change things up once again for another classic game of my childhood. Expect more weapons, more fire modes, more gore, gameplay enhancements, and pretty much what's expected from yours truly. If you're looking for a fresh new experience with Blood then look no further. Thanks to Nightdive Studio's latest KEX engine release, Blood Fresh Supply has opened up a whole new world for Blood modding. Blood Extra Crispy is my attempt at kicking things off with a bang.

Post news Report RSS VERSION 0.6 IS LIVE!!!!!!

Version 0.6 is now available for all those opting into the Open Beta for BEC. Download and give any feedback you feel is necessary. Thank you to everybody who has been participating. You have made the updating process extremely fast. This release will bring a lot of new gameplay features to the table. Have fun and enjoy.

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1-4-20 - Changes in version 0.6 *******************************************
Fixed Quick Kick bugs.
Added a new Tommy Gun firing sound.
Made gargoyle wing flapping sounds louder.
Stopped Tchernobog from being killed by 1 hit.
All extra Napalm Volley projectiles do the same amount of damage as the single primary fire mode's Napalm projectile.
Added Main Menu Ambient sounds.
Added Main Menu music.
Changed fog rendering to a smooth linear color rather then using color palettes to eliminate the hard fog color transitions that caused noticeable lines of color change to appear.
Stopped Cerberus from spinning in place in lava pools.
Gargoyles aim towards the target while slashing.
During the eye blast attack Cheogh's aim direction ignores look ahead on z axis.
Both single and bundled dynamite throwback weapons have been removed from the weapon wheel.
Rebuilt the dynamite toss back script to use HUD QAV's instead of switching to a special throwback weapon which means you'll return to your current weapon after tossing the picked up dynamite.
You can now catch Fat Zombie Meat Cleaver projectiles out of the air with the USE button and throw them back for heavy damage.
You can now catch Gargoyle Bone projectiles out of the air with the USE button and throw them back for heavy damage.
Fixed a glitch where the brim of Caleb's hat would not appear when starting a new map with the diving suit in the inventory.
Cultists can have their legs blown off with leg shots from bullet based weapons.
Reduced Beast's Health from 120 to 100.
The Dual Tommy Gun's ammo dumping Havok Fire Mode can now be stopped with the Alt Fire Button.
When stopping the Trench Gun's reload process with the Alt Fire button the weapon will use it's alt fire mode.
Restored the Gargoyle Statue transformation animations.
Added an Oxygen Counter that displays when underwater without a Diving Suit.
Added Boss Health Counters during boss battles.
Reduced Tchernobog's Health from 128 to 100 and increased his forward movement speed.
Added a forward, backward, left, and right quick dash ability that you can engage by tapping the RUN button while moving in any direction.
When using the TNT Bundle weapon pressing the ZOOM OUT button will switch to the Promixity Mine and pressing the ZOOM IN button will switch to the Remote Bomb.
When using the Promixity Mine weapon pressing the ZOOM OUT button will switch to the TNT Bundle and pressing the ZOOM IN button will switch to the Remote Bomb.
When using the Remote Bomb weapon pressing the ZOOM OUT button will switch to the TNT Bundle and pressing the ZOOM IN button will switch to the Promixity Mine.
Reloading animations for dual wielded weapons have been slowed down a bit.
Reloading animations for single wielded weapons have been sped up a bit.
Cerberus's movement speed is extremely slow when using his Burning Aura attack.
Dual Weapon Pickup system now displays proper pickup messages when aquiring dual weapon types.
Fixed a bug where dual weapons would not be aquired properly from single weapons dropped by enemies.
Gatling Gun firing rates for all automatic firemodes have been increased a bit and require 13 rounds of ammo per use instead of 9.
Doctor's Bag Powerups will automatically replenish health up to 100 if health drops below 25 and the powerup is in your inventory.
The Beast Vision Powerup now overlays a red tint over the screen.
Rats have a chance of being replaced by Kamikaze Rat Bombs on medium or higher difficulties.
All tiny enemy types can only be kicked or stepped on now when the player is moving in a forward direction.
Added a fire damage based blast radius to all player flamethrower projectile impacts.
Axe Zombies can be blown in half with belly shots sometimes leaving behind a crawling upper torso that will try to attack you.
The Diving Suit doubles your defense against all damage types.
Added a special underwater Heavy Rivet Cannon that can only be used if the Diving Suit is equipped, and cannot be switched for another weapon until the Diving Suit is spent or disabled.
Underwater Heavy Rivet Cannon -
Fire Mode 1: Fires heavy ballistic rounds at a constant high firing rate.
Fire Mode 2: Charges up and fires an explosive projectile that disperses shrapnel upon impact.
Fire Mode 3: Engages thruster system on Diving Suit for increased travel speed in the direction you are aiming.
Fire Mode 4: Engages thruster system for a quick dash forward smashing anything in your way.
Diving Suit Powerups now give you the maximum amount of the Diving Suit's lifetime instead of a partial amount.
Added a bloody screen overlay when killed.
Added Gory Kills for the following enemy types that can be triggered at close range with the USE button when the enemies health is low signified by leaking blood coming from their bodies.
Cultist Shotgun
Cultist Tommy Gun
Cultist Tesla Rifle
Cultist TNT
Axe Zombie
Fat Zombie
Flesh Gargoyle
Gill Beast
Bat - Does not require low health
Innocent/Prisoner - Does not require low health
Gory Kills will give you 10 Health Points up to 200 max.
Fixed a bug where the Dual Sawed Offs would sometimes get in a loop trying to switch back to the previous weapon when less than 4 shotgun shells were available to use them.
Dual Sawed Offs will now switch to the Trench Gun if it's available or the Single Sawed Off if it's not when there is not enough shotgun shells to use the Dual Sawed Offs.
When Dead Bodies are moving in the air and aren't close to the player they can cause damage to nearby enemies and objects including explosive barrels or glass windows.
Added new sound effects for the Beasts.
The Tesla Cannon BFG projectile's explosion effect has been replaced.
The Tesla Cannon BFG projectile now fires Tesla projectiles in all different directions as it floats in the air before it explodes.
Added lots of effects to explosions for different surface types.
Soul Ammo pickups have been completely removed and are no longer replaced by Tommy Gun ammo pickups.
Tesla Cultists now drop Tesla ammo instead of Tesla Cannons when they are killed.
Kamikaze Rat Bombs can be kicked into other objects before exploding while the player is invisible and running in a forward direction.
Kamikaze Rat Bombs can be stepped on exploding under your feet while the player is invisible and walking in a forward direction.
Fixed a lot of sprite animations not using their multiple view angles correctly.
Fixed a bug where tiny enemies could be kicked or stepped on while the player was in the air.
Tiny Caleb's now shoot tiny bullet projectiles and each of their bullets do the same damage as the Shotgun Cultist's bullet projectiles which is half the original setting.
Fixed a bug where you couldn't kick or step on tiny enemies when they were not searching for you while you are invisible.
Fixed a bug where tiny enemies could be kicked when on a completely different floor than the player.
Doubled the Priest Cultist's flamethrower attack distance.
Doubled the Tiny Caleb's attack distance.

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dave_5430
dave_5430 - - 2,114 comments

Man, this mod keeps getting better and better!

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VGames Author
VGames - - 3,963 comments

Thanks man. Enjoy.

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CyborgParrot
CyborgParrot - - 1,733 comments

Good stuff man.

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VGames Author
VGames - - 3,963 comments

Thanks buddy. Love the avatar.

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CyborgParrot
CyborgParrot - - 1,733 comments

Yeah cheers, Spawn is fucken' awesome! :)

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VGames Author
VGames - - 3,963 comments

My favorite comic book antihero.

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