Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

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Work on Blitzkrieg 2 is progressing at a steady pace, although lately it has slowed down a bit. Most of my time has been spent on helping design and set up Blitz3:FE and due to that and school I havn't had much time to work on Blitz2 v039 too much. I plan on picking up work on the code sometime this

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Work on Blitzkrieg 2 is progressing at a steady pace, although lately it has slowed down a bit. Most of my time has been spent on helping design and set up Blitz3:FE and due to that and school I havn't had much time to work on Blitz2 v039 too much. I plan on picking up work on the code sometime this weekend, and I hope that Phoib can get the V2 superweapon code done sometime then. I'll try to get up some screenshots of the V2 in action once we have the code done for it.

New Picture
This isn't exactly a screenshot, nor is it a render or w3d viewer shot...but its still very cool. The picture is technically of things from both Blitz2 and Blitz3. It shows parts of the train models that Tebrey made, some barrels done by Eradicator and then the Stug III. The train and barrel models will be used in both Blitz2 and Blitz3 while the Stug III will be used soley for Blitz3 (with a few model tweaks done). All of the textures and the picture itself were done by Gracktov. To check out the picture as well as additional news click here or the image below to head to our website

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