Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. You can fight as the Allies(with America, UK and France as subsides), Axis(with Tank, Rocket and Jet research tree's) or the Soviets(with Tank and Homeland Defence subsides). Not only do we have all new units, models and sides...but all new maps and gameplay. No longer do you just collect supply piles. In Blitzkrieg II you have to secure your holdings in towns to ensure a steady flow of money. We have also given point requirements for most of our units. Meaning, when you start out a game...you can only build infantry and light vehicles. As you kill enemy troops, you can unlock heavier tanks and planes.

Report RSS Mobile AA goodness!

The screenshots I put up today are the Allied and Axis mobile anti-aircraft units. Both of these current models have actually been done for a while now, since we made them before we decided to cut airplanes from the first release. The first shot is of the allied M-16, which is essentially an AA gun

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The screenshots I put up today are the Allied and Axis mobile anti-aircraft units. Both of these current models have actually been done for a while now, since we made them before we decided to cut airplanes from the first release. The first shot is of the allied M-16, which is essentially an AA gun mounted on a halftrack. Proclone did the model and Gracktov did the skin (this is one of his first skins he did for the team). Next up is the Axis Wirbelwind. This is another one of proclone's models...but this time I did the skin. To view larger versions of the pictures either click the thumnails below or here to go to our site. I have also posted up a compilation of map making tips in our support forum which you can check out there as well.

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Nice skinning on the German AA.

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