The project is based on the famous game Half LIfe on the Warcraft 3 engine, the development has just begun, but I have something to show for you. All resources except for some are made by me, many models and textures are taken from Half Life.
At the moment I am doing a location that leads to the office corridors, before releasing the demo version, you need to finish the locations and then start doing the combat system and everything else. add other monsters from Half life. Firearms will be taken from the game itself, as well as in the characters available in the game will have their own special skills and negative perks such as Otis is obese because of this his speed is reduced and other features of the characters will later be realized.
Characters that are available:
Barney(security):Good shooter, normal running speed
Otis(security):Strong in melee, obese, slow running, protection increased by 1%.
Harold and Mark(sientist):They have the same increased intelligence skills, they can use some devices, the mark is dressed in a protective suit and is protected from poison and biological diseases.
Adam(soldier):Well shoots, bonus to protection and speed of run.
Kenny(Worker):It does not stand out from the team, the bonus for close combat, can build barricades.
Civilian:This is a random civilian, if your character dies from, you start to play for a random civilian on the map, do not have perks or special skills. It is necessary to select the main game characters.
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