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Black Mesa: Uplink is the recreation of the Half-Life demo (HL: Uplink) released by Valve in early 1999. The demo featured content that was scrapped from the original storyline. Some might consider it canon with the story, others don't. What matters though, is that many people enjoyed this short episode and that's the reason why I created Uplink for Black Mesa, the long awaited Half-Life remake for the Source Engine.

Black Mesa Uplink was released in december 2012 for the MOD version of Black Mesa. You can download it for free, along with the Source SDK Base 2007 (also free on Steam). You can grab this old version from the files section!

I'm currently working on a new version of Uplink (Uplink: Redux) for the Steam version of Black Mesa, which will feature upgraded graphics and new content!

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It's been a while since any news was posted here, so I thought I'd keep you all in the loop on what is going on. Normally I would come with new media every few months but to jump right in: there is nothing new to show. And here is why:

Over the last two years I've been having health issues and they have grown worse over the last months to a point where I can't sit in front of a screen longer than an hour. On good days I can extend that time a little and on bad days I'm plagued with terrible headaches throughout the entire day. As you might expect, this leaves little room for serious dedication to developing a MOD such as BM:Uplink.

Back when I started with the remake of my MOD, I really wanted to push myself and deliver something far more awesome than the 2012 version but this takes a huge effort, lots and lots of hours of designing, redesigning and nitpicking which I'm just not capable of at the moment. I'm still doing some design work for a simple Goldsrc project but there is a far less pressure riding on that, than on BM:Uplink.

So, I'm officially putting the MOD on hiatus. I can't estimate when or if I'll be able to come back to it, since my situation isn't improving much. Let's hope 2020 has something good in stock for me and I'll be able to at least play Black Mesa: Xen when it's finally done. I was thrilled at announcement of HL:Alyx too but I had to realise that wearing VR gear will not be good for me now.

Anyway, thanks for reading and if you like my work (and if you haven't played it yet), be sure to check out Half-Life: Anti-Climax, which I released last May.

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Black Mesa Uplink Redux Revamp

Black Mesa Uplink Redux Revamp

News 9 comments

It has been a few months since the last update, where I showed you the WIP shots from the transmitter dome. Today we'll be revisiting some earlier parts...

Black Mesa Uplink: Redux Transmitter Dome update!

Black Mesa Uplink: Redux Transmitter Dome update!

News 9 comments

Today's post will be a bit different than you'd normally expect, since I'll be posting some not-polished WIP shots and talk you through on some of the...

Black Mesa Uplink: Redux Update!

Black Mesa Uplink: Redux Update!

News 17 comments

With 2018 just around the corner, I'm giving you a look at new screenshots from the Redux version of Black Mesa Uplink! Today I'm reviewing the new area...

Black Mesa Uplink Redux Media Update

Black Mesa Uplink Redux Media Update

News 18 comments

New screenshots of the development of Black Mesa Uplink: Redux!

RSS Files
Black Mesa: Uplink - ZIP [2012 MOD version]

Black Mesa: Uplink - ZIP [2012 MOD version]

Full Version 21 comments

The MOD version of Black Mesa: Uplink (version 1.0) - ZIP archived version. [WILL NOT WORK ON STEAM VERSION OF BLACK MESA!]

Black Mesa: Uplink - Installer [2012 MOD version]

Black Mesa: Uplink - Installer [2012 MOD version]

Full Version 24 comments

The release version of Black Mesa: Uplink (version 1.0) - Installer EXE version. [THIS VERSION WILL NOT WORK WITH THE STEAM VERSION OF BLACK MESA)

Post comment Comments  (30 - 40 of 194)
Lambdafox
Lambdafox - - 43 comments

After Xen is released and once they're done doing all the updates for it, will there be a Steam version? I apologize if this was asked before.

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Hezus Creator
Hezus - - 562 comments

The work I'm doing now is aimed at the Steam version. Currently, the Workshop doesn't support certain vital files (such as choreographed scenes). So I really hope this is going to be fixed after the Xen update.

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Guest
Guest - - 690,427 comments

<a >ojas</a> nice website

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Guest
Guest - - 690,427 comments

It all looks so awesome :)
I'm thinking about buying the Steam Black Mesa, but I don't want to lose this like I'd lose Hazard Course. Will this be capable with the retail version?

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raziel_zv
raziel_zv - - 196 comments

Very nice improvements! :)

question - do you plan to add final maps from "Uplink Extended" as well?

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MR.SUPERIOR
MR.SUPERIOR - - 363 comments

any news ?

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.Bach
.Bach - - 482 comments

Great progress in the last update!

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monster_urby
monster_urby - - 3,025 comments

Still very much looking forward to this. Nice update. Hope to see more soon. :D

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ubilλmbdλ
ubilλmbdλ - - 404 comments

What is with the code (XIFSF JT DPEF E?), the portrait of "Dr. C. Horn" and "The Pizza is a lie"?

Easter eggs?

Great mod by the way! Thanks!

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Hezus Creator
Hezus - - 562 comments

Those are references to the easter eggs in the original Black Mesa. They don't really refer to anything in Uplink.

However, there is a big easter egg in Uplink :) You can find it right at the start of the game but you can only get there later on.

Reply Good karma+4 votes
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