Hi there, and welcome to my project to "uncut" Black Mesa! Black Mesa was a crowning achievement for modding for sure, but it felt like it was lacking a little in some areas, particularly Surface Tension. For those of you that were not aware, Black Mesa's version of Surface Tension cut out a map from the original which was integral to the story's progression. Its replacement felt rushed and poorly implemented. My mod attempts to add that little something back into the game. I took the liberty of re-adding the cut chapters from Surface Tension as I feel their omission strongly harmed the story and really damaged the tone of Forget About Freeman. I've given them the same treatment Black Mesa gave everything else. This mod currently adds 40 - 50 minutes of gameplay and story to Surface Tension, improving the Black Mesa experience and it's overall narrative. It integrates seamlessly with the Black Mesa campaign too, just like it should. Why not give it a whirl?

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Add media Report RSS C2A5G - Street Battle (view original)
C2A5G - Street Battle
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ildarion
ildarion - - 332 comments

This building on the right looks really very bad =( I think you need to change textures for this.

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ildarion
ildarion - - 332 comments

Ow, sorry, building on the left.

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rogervanzant
rogervanzant - - 137 comments

I don't see anything wrong. :(

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ildarion
ildarion - - 332 comments

Look at the building`s textures on the left. Nobody uses them for the outdoors.

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fenneck89[GER]
fenneck89[GER] - - 185 comments

(buried)

U look very bad please change your face.

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ildarion
ildarion - - 332 comments

What?

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rogervanzant
rogervanzant - - 137 comments

Miss this scene!!

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Gulp343
Gulp343 - - 770 comments

I think the windows on the right building don´t really fit into the scenery, at least the structure itsself, otherwise everything looks great and up to BM´s standards!

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Description

This area was home to a street fight between the HECU and the Aliens, viewed from above by Gordon. In Half-Life this area really made on sense as it had large garage doors (from the Garage, of course) but didn't actually connect to anywhere at all. I expanded on this by making it a road and enforcing the garage theme far more clearly. The battle has also been increased significantly in scale.