Hi there, and welcome to my project to "uncut" Black Mesa! Black Mesa was a crowning achievement for modding for sure, but it felt like it was lacking a little in some areas, particularly Surface Tension. For those of you that were not aware, Black Mesa's version of Surface Tension cut out a map from the original which was integral to the story's progression. Its replacement felt rushed and poorly implemented. My mod attempts to add that little something back into the game. I took the liberty of re-adding the cut chapters from Surface Tension as I feel their omission strongly harmed the story and really damaged the tone of Forget About Freeman. I've given them the same treatment Black Mesa gave everything else. This mod currently adds 40 - 50 minutes of gameplay and story to Surface Tension, improving the Black Mesa experience and it's overall narrative. It integrates seamlessly with the Black Mesa campaign too, just like it should. Why not give it a whirl?
This area was kept much more faithful to the Half-Life version, though expanded significantly. It also features aerial and vehicular elements to it now, something the original didn't have. The fight on this map is by far the most dramatic you'll see in all of Black Mesa, both in terms of scale and numbers. It's also highly dynamic - all the infantry units have very limited scripting, most of the fighting is left up to their AI. This fight has been very carefully balanced so that the aliens typically win by 1 or 2 combatants, and during this entire sequence a really cool song (which was cut from Black Mesa) by Joel Nielsen (the composer and sound designer for Black Mesa) is played.