What is BlackICE?

Black ICE is a major overhaul of Hearts Of Iron 3, The Grand World War II Strategy game by Paradox Interactive.

What does Black ICE add to HOI3?
•Over 4,000 immersive events and decisions
•100+ unique technologies to research
•400+ unique units (including SS and Soviet Guards)
•Completely new artwork and sound effects
•Thousands of hours of bug fixes and play balance

The BlackICE Team

While contributions to BlackICE have been made by dozens of passionate, dedicated modders over the years, there is a core team that handles game-balance, event management, software builds, distribution, and general direction of the mod. Please see the in-game credits for a detailed list! Everyone on the BlackICE team is a bona-fide history fanatic, with a love and passion for trying to create an experience that both educates and is fun to play.

Panzeroo

Mod lead. Lives in Blue Mountains, Australia with my splendid wife and mischievous daughters.

Maverick87

The GUI-guy, event-maker. Living in Roosendaal, Netherlands with my wife and 2 daughters.

Developing a offline division builder, fleet builder.

Had a dad

The lua meglomanic, currently residing in North Carolina. Panzeroo convinved me to take on the lua March of 2012 and with the help of many I think I am now half way decent. I have a beautiful daughter, and in addition to my job in IT, I am attending college full time.

Marneman

I'm a former gaming-company exec, and a former M1 tanker in the U.S. Army's 3rd Infantry Division (Rock of the Marne!). I live in Atlanta, Georgia with my wonderful wife and 2 lovely daughters. I mainly focus on event chains, graphics, sound FX, etc. A little bit of everything I guess!

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Black ICE 11.3.4 released

News

Installation:

1)IF You're using the steam version do this:
Move the game out of the steam folder, and launch it using the launcher.exe in the future (create a shortcut or add it to your start menu).

2) Download the mod.
3) Launch the installer.
4) Select the BASE game folder as written in the installer.
5) Let it extract, say yes to any override requests.
6) Run the “zDsafe_ExePatcher.exe” located in the main folder.
7) Start the game. Once in the main menu go into the Utility. On the “Special” page press “Remove Sprites”.
8) Restart and enjoy the game.


11.3.4 Patch Notes

General

  • removed the unit and year restrictions from the Rhineland reoccupation events
  • Anschluss of Austria no longer has ahistoric chances for AI
  • added a covert ops mission to make PUPPETS build resource buildings on request
  • economy focus tweak
  • reactivated the Brandenburgers Stalin raid events
  • SCW balance tweaks
  • USA will revoke guarantees for american minors once the minor joins a faction (except Panama due to bugs)
  • Buffed Science Minister bonuses from periodic events for all investment levels
  • Tweaked base bonuses for Science Ministers

Units and combat Balance

  • nerfed Electric Submarine sea attack
  • PBB no longer considered capital
  • tweaks to Open/Closed Hangar bonuses
  • tweaked radar techs requirements for ships
  • MTB nerfed back where they belong
  • small nerf to FTR

Technology

  • lowered air cooling penalty for CAG
  • rebalanced Proximity Fuze tech and added separate one for ship based AAA
  • added radar tech for subs

Models/Graphics/Sounds
AI/LUA

  • changed AI leadership allocation
    • tries to always have diplo points available
    • more aggressive spying
    • more aggressive influencing
  • SOV AI will always have to fight the Baltics now (this makes it deploy units to the western front for Barbarossa)
  • SOV AI will build airbases

Utility

  • daily ICdays reduction value gets updated instantly now

Map

  • Reims: Urban -> Forest,
  • Wellington: Urban -> Forest,
  • Christchurch: Urban -> Mountain,
  • Aleppo: Plains -> Urban,
  • Urban textures for
    • Portsmouth, Hiroshima, Nagasaki, Melbourne, Canberra, Sydney, Brisbane, Reims(Small), Dijon, Besançon, Montpellier, Toulon, Cordoba, Wellington(Small), Christchurch(Small), and Auckland(Small).
    • Small meaning visible, but not enough to count as urban.
  • western russia a bit colder now

QoL/UI

  • added rivers in the BICE Geo battle plan for Turkey, Japan, China
  • event texts should no longer overflow the event window

GFX

  • removed some nono symbols

Bug Fixes

  • fixed some missing Spanish civil war modifiers
  • fixed a CTD in the statistics window
  • fixed the “30 divisions plan” OOBs spawning for USA instead of CHI
  • fixed a duplicate Rokossovsky leader for SOV
  • fixed the French-Polish unit in Syria
  • fix soviets getting expelled from the league of nations even when not doing the winter war
  • fixed missing difficulty decisions for USA
  • fixed custom production slider lend lease allocation
  • fixed soviet industry evacuation
  • fixed GER suggesting alliance to already hostile FIN
  • fixed US BASE SECTION 4 spawning in hostile egypt
  • fixed OP Torch not requiring Gibraltar
  • fixed unaligned buildings in province tab
  • fixed CAG Aces techs not having correct values
  • fixed CSS battle gfx bug

FIRST CHECKSUM: SIMJ
SECOND CHECKSUM: JBUV

Download link: Drive.google.com

Enjoy!

Update

Update

News 1 comment

Change of the team, last few years, direction and upcoming updates

BICE HOI IV

BICE HOI IV

News 11 comments

Black ICE is moving to HOI IV !We have started on the long road of modding HOI IV into a game we will all enjoy playing.

Let's Play BICE + TRE video series

Let's Play BICE + TRE video series

News

A great new "let's Play" series of BICE with the TRE submod by Gamer_1745

BICE - Next Version is close

BICE - Next Version is close

News 26 comments

New Version will include reworked transport ships, rebalanced infantry based units and a host of bug fixes and rebalances.

Add file RSS Files
Black ICE version 8.4

Black ICE version 8.4

Full Version 337 comments

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...

Black ICE Version 8.2 Patch

Black ICE Version 8.2 Patch

Patch 149 comments

Black ICE 8.2 is out! Checksum: LXUG This update cumulative which means it includes the 8.1 patch. You do not need 8.1 to install this. You do however...

Black ICE Version 8.1 Patch

Black ICE Version 8.1 Patch

Patch 35 comments

To install this update you have to have Black ICE 8.0 already installed. Then simply put the exe in your main Hearts Of Iron 3 directory where your hoi3.exe...

Black ICE Version 8.0 Alpha

Black ICE Version 8.0 Alpha

Full Version 91 comments

Please beware this is an alpha version of BICE. It may contain more bugs and balance issues then usual. At this point we have tested it enough to establish...

Black ICE Version 7.53

Black ICE Version 7.53

Full Version 452 comments

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...

Black ICE Version 7.4

Black ICE Version 7.4

Full Version 390 comments

To Install Manually delete any old versions of BICE from the TFH/mods folder and remove the previous mod exe. Step 1: After you have downloaded BlackICE...

Post comment Comments  (80 - 90 of 1,838)
ExoDude
ExoDude - - 30 comments

Hello i have a problem to report. Cant save game the game crashes

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PANZEROO Creator
PANZEROO - - 1,461 comments

90% of the time the way to fix this is by deleting the blackice logs folder in user/documents ( make sure its blackice and not vanilla)
If that doesnt fix it, there is a thread on the paradox hoi3 blackice forum where people have posted their various fixes for save game crashes. It tends to vary for each person depending on their system, so what works for one person doesnt work for another. About half the players have the save game crash problem. No one on the dev team has the issue. So its up to you to find the solution.

Reply Good karma+1 vote
SS-Marshall
SS-Marshall - - 90 comments

ohh i will have to get hoi3 their finest hour

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Guest
Guest - - 706,570 comments

PANZEROO Im getting no folder thing in armor tech upgrader why any way to solve this thx ?

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PANZEROO Creator
PANZEROO - - 1,461 comments

sounds like an install conflict. Reinstall, make sure to first manually delete the Black ice folder in TFH/ mods and the mod laucher in the main directory.

Reply Good karma+1 vote
itsdan7
itsdan7 - - 3 comments

Do you have a link to version 8.5? Just because I cant seem to find it on the Moddb page

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itsdan7
itsdan7 - - 3 comments

Actually no worries, I've found it, thanks Panzeroo for your hard in work in making this mod btw, and keep it up! :)

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itsdan7
itsdan7 - - 3 comments

Actually, what is the checksum for 8.5?

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WStriker
WStriker - - 12 comments

Two things,
1) What are the specific uses for seaplane tenders in game? They are slow moving, slow to build (a bit expensive too!), and are of apparently limited utility. About the only use I see would be as a part of the convoy escort pool. They low speed makes them useless otherwise.
2)Are CVE's modeled in game? Allied CVE's were usually modeled off the Liberty ship hull. They were slow, but cheap and quick to convert for use.

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PANZEROO Creator
PANZEROO - - 1,461 comments

seaplane tenders are basically early war/ backwater theatre sea recon units. They have high detection ability so can function as scout units in a fleet. Problem is they are weak and slow and almost obsolete. If you have CV and or good radar techs the seaplane tender will be obsolete. They might work well in battleship fleets and perhaps convoy escort. Essentially they are a slow ship which maintain and supply a squadron or so of flying boats.
CVE are in the game and are a potent ASW ship. The catch is they don't use CAGs and instead have high ASW and detection ability. There is a late war tech which can add a CAG to them( to represent the late war US CVE which had some limited carrier strike ability)

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zzirsnipzz1
zzirsnipzz1 - - 2 comments

Btw thank you for making such a brilliant mod keep up the amazing work

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WStriker
WStriker - - 12 comments

Some more items I've discovered while playing as Japan:
1)Japan starts with the 4 Kongo class battlecruises, one of which (Hiei) was deactivated under the terms of the Washington Naval Treaty. It's an active unit from day 1.
2) An event fires which allows you the option of reactivating the BC Hiei and modernizing her like her sisters. When complete, Hiei becomes a type IV BC......but her 3 sisters are all type Is.....somethings not right there.

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zzirsnipzz1
zzirsnipzz1 - - 2 comments

The queen elizabeth BB's are all the same when Queen elizabeth,Warspite and valiant were refitted just before war :)

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PANZEROO Creator
PANZEROO - - 1,461 comments

good point. Will look into it.

Reply Good karma+2 votes
PANZEROO Creator
PANZEROO - - 1,461 comments

ok thanks. Changed the rebuilt Hiei to use the same model level as the other Kongo class ships.

Reply Good karma+2 votes
WStriker
WStriker - - 12 comments

One more matter involving Hiei.....rebuild cost in event states 1.5 IC for 2 years. In game it costs the same as buying a new ship of an obsolete type (Type I BC) at 6.49 IC. Would be helpful to fix that as Japan is rather IC starved compared to other major powers.

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PANZEROO Creator
PANZEROO - - 1,461 comments

that is a result of the game using the capital ship practicals to adjust the cost, can't do alot about it as its how the game engine works.

Reply Good karma+2 votes
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