BLACK I.C.E. is an extensive mod of HOI3 under development by Panzeroo and many other members of the Hearts Of Iron 3 forum.

Description

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After you have downloaded BlackICE, copy the installer to the same directory that as the hoi3game.exe and hoi3_tfh.exe files in it. Generally speaking, this will be somewhere like: • d:\games\Hearts of Iron 3 • c:\games\steam\steamapps\common\Hearts of Iron 3 Step 2: Install Podcat's LAA (Large Address Aware) version of the HOI3 .exe file with BlackICE. This will solve a great many issues with the game crashing as it will take advantage of the larger amounts of memory that newer computers can use. Podcat's LAA .exe file can be found in the following Tech Support thread on the PI forum •Overwrite the original hoi3_tfh.exe file with it. Step 3: Run the installer. Do Not Change ANYTHING unless you know what you are doing, just hit next until you

Preview
Black ICE Version 7.53
Post comment Comments  (350 - 400 of 452)
et37
et37 - - 34 comments

When will the next version be released?

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PANZEROO Author
PANZEROO - - 1,461 comments

working on BICE 8 now. It has some very big changes in it, which requires a lot of gameplay balance work. These changes include a lot of new buildings, changes to the way artillery works, and division transport units. The plan is to release an alpha (manual install) version for playtesting on the paradox forum in a few weeks. Then when we are happier with play balance and bug fixes, build an installer version and release it elsewhere. BICE 8 may well be the final version before HOI IV

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hunter748
hunter748 - - 81 comments

seriously...? Is that mean the BICE is complete & no-more to modify....? cuz HOI IV will take few months, most probably atleast by 2016 1ts or 2nd quarter........!

& BTW panzeroo; could u send us change-log of BICE 8 ; so that we can know what to expect........!

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PANZEROO Author
PANZEROO - - 1,461 comments

I would day BICE 8 will receive a lot of updates, so it won't be the last release. Maybe just the final "full" release before HOI IV

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hunter748
hunter748 - - 81 comments

Anyways, could we know when BICE 8 will be released......?

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PANZEROO Author
PANZEROO - - 1,461 comments

hopefully in a few weeks

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Guest
Guest - - 706,570 comments

I downloaded the map cache and it says file exception 624 what do I do

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PANZEROO Author
PANZEROO - - 1,461 comments

where did you put the map cache ? Do you have podcat's TFH exe ?

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et37
et37 - - 34 comments

Do you mind if I use certain parts from your mod for my own?

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PANZEROO Author
PANZEROO - - 1,461 comments

sure which parts ?

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sleepy_SHEEPY
sleepy_SHEEPY - - 8 comments

Hi Panzeroo,
I just installed black ice version 7.53 and its all working fine except from one thing which may be a feature but i am unsure.
I went to put 2 of my armies in AI control to help with Germany fighting Russia (i was Hungary) however if the tile wasn't controlled by Hungary directly they would not do anything. So say the Germany were attacking far into Russia i could not help as the AI control would just sit and do nothing. If this is meant to happen is there a work around or have i done/doing something wrong?
Any help is much appreciated.
Thanks.

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PANZEROO Author
PANZEROO - - 1,461 comments

that's game mechanics. Anything to do with the military AI hardcoded. You can try giving the AI an objective - such as a city near the frontlines. The easier the objective the more chance you have of the AI doing something.

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sleepy_SHEEPY
sleepy_SHEEPY - - 8 comments

Thanks for reply.
That's why i'm confused, i'm giving them objectives (ones which i have done in vanilla) and they have worked. It seems when I have installed black ice the AI control has just stopped working :(
Thanks again.

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PANZEROO Author
PANZEROO - - 1,461 comments

the military AI is fickle, though we can't mod it anyway.

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sleepy_SHEEPY
sleepy_SHEEPY - - 8 comments

But surely if it is working in vanilla and nothing to do with the auto control is being changed it should work the same? :(

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sleepy_SHEEPY
sleepy_SHEEPY - - 8 comments

One more thing Panzeroo,
I also installed black ice 7.40 on another clean install of hoi3 and the same thing happened. If the unit is no in my territory it wont move. I did the exact same objectives in vanilla and it worked fine. I hope this can be resolved because i would love to play the mod however i cant imagine playing a big nation with this feature not working properly.
Thanks.

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PANZEROO Author
PANZEROO - - 1,461 comments

like I said we can't mod this as its the military AI. No idea why its not working for you. No one else reports this issue.

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sleepy_SHEEPY
sleepy_SHEEPY - - 8 comments

All sorted now, sorry for being needy just really wanted to play this awesome mod. Thanks again and thanks for replying.

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ANFOP
ANFOP - - 4 comments

Is there a Operation Save Norway and Save Denmark as Sweden? If not i think you should add them as decisions. Launching the Operation will declare war on Germany. Maybe it could give Sweden a combat bonus for a period of time. Just an idea.

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Guest
Guest - - 706,570 comments

If there's a link to Podcat's .exe, it isn't showing up on the page for me. Is there another way to access it? I'm having frequent crashes with just the vanilla game + all expansions, and I think that would help.

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PANZEROO Author
PANZEROO - - 1,461 comments

podcat's TFH exe is owned by paradox ( its basically just the TFH exe which a paradox dev modified) so you need to register your TFH expansion to access the link on the paradox tech support forum.

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Nittany
Nittany - - 6 comments

You can also use CFF explorer (You have to find it on the interwebs and download it). Just click on the launcher click run with CFF explorer click on file header click the box that says click here and then select the option "app can handle >2Gb address space" that is if you cant get podcats.

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Nittany
Nittany - - 6 comments

Hi I have a problem I installed the game and started it up but I got the wrong checksum I got CQBB and the sides of the screen where cut off (the pictures etc did not fit) whats wrong. please help.

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PANZEROO Author
PANZEROO - - 1,461 comments

do you have older versions of BICE ? There might be a conflict of files causing the checksum issue. The other issue looks to be a screen resolution problem. What screen resolution do you use ?

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Nittany
Nittany - - 6 comments

I had it at 1280x768 but i changed it to 1440x900

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Nittany
Nittany - - 6 comments

I'm running the right version of BICE 7.53 and I don't have old files because this is my first download of BICE, never got the old version.

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Nittany
Nittany - - 6 comments

I changed it to 1600x900 and it fits right, the other problem I have is that the technology is really messed up. There are ideas on top of each other and in some cases when I click on an idea it does not research it or certain ones do not have any modifiers. The resolution change did not change the checksum it is still CQBB

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PANZEROO Author
PANZEROO - - 1,461 comments

the checksum is wrong, you should have SOXD for 7.53.

So something is borked in your install.

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Nittany
Nittany - - 6 comments

I deleted my launcher and the files manually. I reinstalled the launcher and the files and got the CQBB checksum is there anything else that could be wrong or that I could try.

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PANZEROO Author
PANZEROO - - 1,461 comments

not sure. Perhaps the CFF explorer has changed the checksum ?

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Guest
Guest - - 706,570 comments

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Guest
Guest - - 706,570 comments

BI crashes on creating borders. i have version 7.53 and 7.54 map cache and Podcats exe. my res is 1440 x 900. I have tried everthing, wasted 3 HoI 3 versions to repair.
nothing helps! plz help! im getting desperate!

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Guest
Guest - - 706,570 comments

i also have HPP 3.3.3 installed. so that might you know if that could be the issue.

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PANZEROO Author
PANZEROO - - 1,461 comments

If both mods are installed correctly in the TFH/mods folder and not overwriting any vanilla files, there should be no reason you can't have both installed.

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PANZEROO Author
PANZEROO - - 1,461 comments

the 7.53 map cache is best for version 7.53
The other issue can be if you have a 32bit system, you have to do some extra work to get podcat's TFH to work.

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Guest
Guest - - 706,570 comments

where can i find the 7.53 map cache? where can i see if i have a 32-bit system?

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PANZEROO Author
PANZEROO - - 1,461 comments

actually I think the 7.54 map cache will work fine with 7.53. There were no map changes between the versions.
You can find if your system is 32bit or 64bit in the system properties in the control panel. You also need more then 3Gb of ram for podcat's TFH to have any effect. At least 4Gb is best.

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Guest
Guest - - 706,570 comments

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dragonwind
dragonwind - - 4 comments

everytime I download the file it saids it is not an .exe and just calls it a file
can anyone help me?

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PANZEROO Author
PANZEROO - - 1,461 comments

are you talking about the podcat's TFH exe from the paradox forum ? If so use a different browser such as chrome

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dragonwind
dragonwind - - 4 comments

no the actual blackice mod

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dragonwind
dragonwind - - 4 comments

fixxed it just had to use chrome thanks panzeroo
epic mod by the way I love playing it

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Xadakk
Xadakk - - 29 comments

As always, awesome work. I have one issue, some of the Political leaders (German) can't move. Every time I issue a move command their speed changes to a negative value (ex. -8.42 for Hitler). Any ideas what is going on?

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PANZEROO Author
PANZEROO - - 1,461 comments

political leader units, and things like railway artillery are moved by strategic deployment. Political leaders can also be transported by aircraft.

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TokubetsuRikusentai
TokubetsuRikusentai - - 140 comments

every time i save the game crashes. whats up with that? im rather sad as i really want to try this amazing mod :( im on windows 8.1 if thats any help

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PANZEROO Author
PANZEROO - - 1,461 comments

Whilst there is no 100% solution. It seems to vary between different computer systems and seems to be related to the way your computer creates either the map cache and / or the system logs. The logs are recreated each time you start HOI3. Some people have found deleting the last logs fixes the save game crash ( found in user/documents/paradox/hoi3/blackice/logs folder. Delete that folder. Beyond that its hard to pin down as many people, including everyone on the dev team don't have the save game crash problem. At the end of the day this is an old game ( released in 2009) so the engine has been pushed to its limits and may not work so well with current OS set ups. BICE probably exasperates any issues with the engine in that regard. Beyond that about the only thing you can do is roll back to version 7.4 or earlier to when your computer didn't have save game problems.

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hunter748
hunter748 - - 81 comments

hi Panzeroo, I don't get it why in earth have you increased da nunber of days ti build SS units compared to the normal soldiers....?? & won't u make it to same days to build..? BTW I don't find any significant difference in SS compared to normal units :-)

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Abrams124
Abrams124 - - 10 comments

SS is an elite unit it takes more time to train elites

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Guest
Guest - - 706,570 comments

Hey guys I was finally able to install mod and after 2 days of playing (and crashing) I have noticed that minor nations have broken Leadership mechanic.
As it is now all minor factions do get bonuses if they have low IC and its cool but if they conquer other nations they IC is quickly rising and they leadership is drooping like a rock. I have played as Poland on medium difficulty and before 1939r. i have conquered all middle Europe with switzerland and turkey my base IC is around 150, and my Leadership is around 20pts, and from the begining of the game i was heavly investing in leadership and research bonuses. In the same time Itally which have base IC around 100 have around 50pts of Leadership. This is just stupid, because as Poland I also need to spend around 5pts to train officers so for research i have 15pts and since research costs and time needed to research tech is higher in this BlackICE than in Vanila i'm barely able to research anything, I need to ignore like 80% of the tech! I also played as Poland in vanila (conquered all middle europa minor factions before 1939r.) and since there is much less tech to research and it was cheaper by having those 20pts I was able to keep up with Italy which had around 25 leadership points then.
To fix it it would be good to give all minor factions fixed 100% Leadership bonus so they be able to benefit from conquering land (since they quickly lose leadership bonuses from having low IC)
Also I have found some strange thing when i was checking main factions from my Polish savefile. It seams that around year 1939 all main factions have absurdly low costs for producing support unit for russia it was 0,16 IC daily for armored support and it was basicly the same for mixed and motorized. I never played as main factions so I don't know if they get some events around that time that reduce cost by 99% but it seams to be unlikly.
Hope that my rambling will help you to further improve this otherwise awesome mod.
Regards! MatSoren

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PANZEROO Author
PANZEROO - - 1,461 comments

The leadership boost for the small minors is only to help them to gain the bare minimum of techs. Once you start conquering nations and your IC goes up you lose that sort of bonus. essentially its a game balance concept. Minor nations struggle to become more powerful.
support units do become cheap at times - esp due to varioud temportary modifiers for the AI. There will be periods for example when the soviet AI are able to quickly produce a lot of units in order to replace huge losses. Its designed to keep those sorts of nations fighting for longer given that the AI is so bad at any sort of long term strategy and management.

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Guest
Guest - - 706,570 comments

Hi thank you for the replay.
I understand why there is leadership boost for the minors, and how it works now. But i would like some mechanics that would allow me to start as some minor and trough struggle and pain grow it to main power, and as it is now I can't do that because my leadership won't grow and i'm not able to catch up to main powers, rather i will fall behind, especially when minors do start with tech years behind main powers, and even if minor conquers half of the europe he still isn't able to catch.
Setting fixed 100% boost for minors wouldn't breake the game cuz small nations do not conquer anything. But it does affect all people that would like to play as minor like me, and i did tryed play the same way in mod and in vanila and in BlackICE it doesn't work. Even if you conquer a lot of land at the begining you will be falling behind in tech.
100% fixed boost is not really much cuz even then my Poland would have 40 leadership points when italy have 50, and i would still need to catch up because they start the game with higher tech level, so i still would be at great disadvantage. How it would be unbalance when currently germany starts with tons of tech, leadership and army. For me starting game as such strong nation isn't interesting they are to strong maybe i will try to play as some weaker ones like italy or france but i would prefer to rise some minor to great power, but currently it isn't possible cuz leadership mechanic will make you weaker over the years.
Regards! MatSoren

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stjern
stjern - - 11 comments

Wow...

Did you not realize Black ice is supposed to be realistic? How is it even remotely realistic for Poland to conquer all of europe in the timeframe of WW2?

How is it remotely realistic for Poland to occupy all of europe and gain leadership from that?

PLEASE don't take this guy seriously.

This guy obviously just want to cheat and see all of the map "his color".

If anything, minors should be nerfed to keep them from building too many divisions slowing up the game by 1945.

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