This standalone DLC will be separate from the current installation and will feature a unique user interface and 2 brand new singleplayer missions.
Operation Rheinubung will have the player control the Bismarck and Prinz Eugen during the epic Battle of the Denmark Strait and its immediate aftermath where the Royal Navy commits all available resources to sink the Bismarck.
Big Race will take place after the events of Operation Rheinubung. The player controls a small and lightly escorted British convoy. The Bismarck and Prinz Eugen are closing in and the only hope the convoy has is the HMS Hermes that was redeployed after the events of Operation Rheinubung.
UPDATE (26/12/2016): We managed to reimport the original models (as in the Teaser Trailer) with working hitboxes so the issue is now resolved and we are testing the first Release Candidate.
Currently none of our texturers are available to help sort this out and in the interest quality and releasing ASAP we ask if there is someone out there that can help us. This is the last hurdle holding back the Bismarck Mission Pack and if we can get this sorted out before Christmas we can release for New Year's - wouldn't that be awesome.
The radars on both ships are pitch black. The Bismarck's superstructure and parts of the deck have very dark areas. On both ships the turret colours do not correlate with those of the hulls.
To facilitate this we can either arrange to have the texture files sent to you, do TeamViewer sessions or grant you access to the full Beta version for you to work with.
It has come to our attention that the Bismarck "teleports" in Operation Rheinubung during the Swordfish stage. We have identified the bug and this is...
The Bismarck Mission Pack is a standalone expansion to Battlestations: Pacific centred around the German battleship Bismarck. Included are 2 unique missions...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
bmn
how can install the mod
what if i downloaded it to the game folder?
Sorry i am dumb at this. How do you install this? To your steam game file or to another location? I tried doing it seperate but it said i was missing a xlive.dll (or something like that)
Got it to work but now another problem. Bismark radars appear black while the cruiser turrents smaller turrents appear white, like untexture.
How did you get it to work? it just CTDs when i try to start the mission on my computer ?
This comment is currently awaiting admin approval, join now to view.
great mod there is a continuation of this fashion ?
Axis, can you create a Battlestations Midway port to Pacific? I would like to play as Henry Walker again!
It is something we are looking into. There are a few technical hurdles that we need to overcome though - such as importing the islands.
So .mpaks in Midway aren't the same as .mpaks in Pacific.
The actual mpak is the same, but the content and file structures not.
An mpak is effectively a zip file with a type of encoding. Each mpak contains the corresponding files the game requires to run - sound, effects, 3D models, textures, scripts, etc.
The issue we are facing is that the 3D model files, though roughly similar between the 2 games, do have differences which means you cannot simply use them interchangeably between the 2 games. This applies to units, weapons, bullets and islands.