BioMod is a set of gameplay improvements and additions based on the popular Shifter mod for Deus Ex. Features such as pickpocketing, an autosave, Thief style ledge grabbing, and an achievements like challenge system are included, as well as a much easier to manage augmentation system.
1.1
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-Updated Shifter version to Shifter 1.9 RC1
-Jump height is not reduced when Athletics is untrained anymore
-Reverted Shifter change that gave Anna a pistol with explosive ammo, which was causing a very unfortunate issue in a certain pivotal scene
-Fixed crash on autosave
-Made autosave more generic (should work on custom levels now)
-Added autosave option to the controls menu (by DX_Blaster)
-Allowed Shifter's skill system to be toggled with the variable bNewSkillSystem or by typing 'skillsforkills' into the console
-Fixed disabled bots and toilets rewarding XP if Shifter's skill system is turned off
-Changed EMP Discharge from passive to automatic
-Items can now be dropped by dragging them out of the inventory window
-Improved Shifter's cigarette smoke behavior (no longer causes NPCs to go hostile; only induces a cough instead of the 15 second long teargas animation)
-Enabled cancellation of the mantle state by letting go of the jump button
-Enabling cheats will now cause the dragon's tooth to revert to doing 100 damage rather than 20x5, allowing it to smash breakable doors like it could before one of the official patches changed it
-Made Microfibral Muscle automatic
-Added protection from 10mmEX to ballistic vests and protection from the 'Burned' damage type to the hazmat suit
-Reduced the delay before the regeneration aug kicks in
WoooW
Time to replay Deus Ex, I guess
Hellow!! EXCELENT MOD!!! I have a question... fix bug the Lebedev non lethal issue!!!
It's fixed. My description of the fix in the changelog was a little vague in an attempt to avoid spoilers, but it's in there.
Woah, reinstalling right now. Will play this then Revision when that comes out. Exciting times.
Since this is based on the new shifter version, it'll now be compatible with HDTP release 2, right?
I haven't had the time to fully test mod combinations like that, but theoretically there's no reason why it shouldn't work.
Revision incorporates unifiedDX without some things so it's essentially Biomod 1.0.