You will play as the goblin infused strength focused Orc, the technologically advanced economical Human, the hyper-aggressive soul thirsty Lost, or the adaptive magic crazed Naga. Included are highly customized tech trees for each race, new heroes, units, abilities, spells, upgrades, integrated sea units, specialized terrain, and support features.
Several units are more accessible now. There is an ongoing focus to simplify units that will result in more abilities becoming passive, or in some cases removed or combined with other abilities.
-Monitor attack speed increased 40%
-Relief mana cost increased from 2 to 4
-Smoke Screen duration reduced from 15 to 8 seconds
-Revive mana cost increased from 100 to 125
-Assimilate autocast threshhold reduced from 25% to 5%
-Deteriorating Breath is now passive
-Scrubber available, Drown removed, Crush now slows mechanical units correctly, base damage type changed from normal to magic, base armor type from heavy to medium
-Anti-Magic Shield cooldown increased from 30 to 45, mana cost from 250 to 300
-Center area of Ruined lock revised
-Raging Boars no longer triggers when killed by friendly units