Beng's Laser Demo Nuke mod for Zero Hour, modifies these 3 factions to have many improved units and powers. Nearly every object belonging to these 3 generals has been changed and they have new buildings, units, and powers. It is intended mainly to add replay value to the single player campaigns, general’s challenge campaigns, and skirmish games. Vanilla America, GLA and China objects can change into the new Laser, Demo and Nuke types so you can use them in the single player campaigns
Manual Install Instructions for Mac Users
Here's how to manually install:
Put the biggest file, 0BengsLDNmod3.off, in your ZH install directory. You do not need the .bat batch files.
Rename it from 0BengsLDNmod3.off to 0BengsLDNmod3.big
To enable the improved skirmish AI for this mod, rename
[ZH directory]\Data\Scripts\SkirmimishScripts.scb to SkirmimishScripts.off or something else so the computer will use the copy inside the big file instead of the existing one.
Then when you run the game it will use the mod.
To Uninstall: do the reverse of the above.
Manual Install Instructions for Mac UsersHere's how to manually install:Put the biggest file, 0BengsLDNmod3.off, in your ZH install directory. You do not need the .bat batch files.Rename it from 0BengsLDNmod3.off to 0BengsLDNmod3.bigTo enable the improved skirmish AI for this mod, rename
[ZH directory]\Data\Scripts\SkirmimishScripts.scb to SkirmimishScripts.off or something else so the computer will use the copy inside the big file instead of the existing one.Then when you run the game it will use the mod.To Uninstall: do the reverse of the above.
This is a new version of Beng's Laser Demo Nuke mod for Zero Hour, that modifies the Laser, Demo and Nuke generals to have many improved units and powers...
is there a mac version?
yup, right here :)
Moddb.com
Just updated it to version 3.02 to fix the single player campaigns to allow the new artillery units.
I have jut updated the file to version 3.01, this adds super artillery rocket units: M270 MLRS, Smerch, and Silkworm. Enjoy.
nice to finally see this update keep up the amazing work
this is probably my favorite mod for zero hour
thank's for the mod, I like very much.
balance : 2/10
Quality : 5/10
imagination : 10/10
I understand you wanted to make these gens awsome but why did you have to make them so powerful when i played this mod with people on hamachi it was nearly imposible to play a fair match even the OP Gens Couldent kill each other , Otherwise the inclusion of the Campaign of Both generals series and the combination of some new units and awsome effects give this mod a over all 6/10 good job
Best mod I've played in a LONG time, offers a real challenge. Well worth the Download.
Yes the bonus USA campaign mission is hard but doable, there are 2 unmanned dozers that you can capture. There are several ways to finish that map, by slowly advancing your mobile base defences, or using air power alone (build lots of EA6B and use them to drop a lot of chaff to distract enemy units. They can also shoot down carpet bombers and tomahawk storm missiles, and their chaff can cause the tomahawk storm missiles to crash, their stealth detecting pods can detect approaching Jarmen, and their guns are good aginst vehicles).
Is the "bonus" level for USA actually meant to be doable?At least either give us a dozer,a command center or some laser turrets to stop the Super SCUD.
Is this version going to be uploaded into CrosuS?
I don't know how to as i don't use Crosus, you can upload it to Crosus for me if you know how.