Beautiful Doom is the grandfather of most enhancement mods, including the well-known Brutal Doom. First released back in 2008 this mod aims to improve each and every single object in Doom, making them smoother, more impressive visually and having better sounds while retaining VANILLA gameplay. Keeping original vanilla gameplay is the core of Beautiful Doom. You will see smoke, casings, debris, hugely enhanced gibbing system, smooth weapon animations, but it will all play the same as vanilla Doom plays with (G)ZDoom. However, for those, who don't like fully vanilla things, there are two player classes: the 'Vanilla Guns' class will give you guns that only look better but act the same as original Doom guns. The 'Enhanced Guns' class introduced as number of changes: for example fist and pistol are slightly more effective, and many weapons have alternative attacks which, while not really more powerful, provide certain tactical variety. Choose whichever you want!

Report Beautiful Doom 6.2.1.1 (GZDoom)
Filename
BDoom621.1.zip
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12.14mb (12,732,264 bytes)
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5,396 (1 today)
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1088065a0d67284ab3a36d25d9f24faf
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Beautiful Doom version 6.2.1.1 is out with bug fixes and updated features.

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Beautiful Doom 6.2.1.1 (GZDoom)
Comments
themarine141
themarine141

No zandronum for this version?

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Jekyll_Grim_Payne Author
Jekyll_Grim_Payne

As I wrote in the article, at this point too many features are used which are completely unsupported by Zandronum.

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TrihardCeeJay
TrihardCeeJay

3.0 now exists, some will do support as i can tell, because Zandronum 3.0 uses some GZDoom stuff now.

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Guest
Guest

Actually, 3.0 has existed for a while now. And it doesn't yet support a ton of current GZDoom features.

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TrihardCeeJay
TrihardCeeJay

I was saying about the official build, but yeah, it existed as an unstable build however.

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yurichi
yurichi

i found some bug on 6.2.1.1 version, when i play unloved mod. The weapon sprite disappear both vannila and Enhanced mode. But on pervious ver 6.2.1 its working well both of mode...

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Jekyll_Grim_Payne Author
Jekyll_Grim_Payne

I checked and haven't noticed anything like that. I haven't really changed weapon code since 6.2.1. What sprite exactly is disappearing? Are you running any other mods? What version of GZDoom are you using?

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yurichi
yurichi

Ohh nevermind, it work well both mode in gzdoom v301 until latest version :). The cause of bug because i load some sound effect mod.
Btw can you make beautiful doom work on playstation doom TC mod on next version?

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Jekyll_Grim_Payne Author
Jekyll_Grim_Payne

Sorry, that's not really possible. Because of how ZDoom coding works, mods that contain their own weapon/monster code are incompatible with each other. Making Beautiful Doom compatible with one specific mod (Playstation TC) would be a lot of work and in the end it wouldn't work with anything else (or would, but with errors).

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Middle_Lamp
Middle_Lamp

Does this mod work with Doom and Doom 2?

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Jekyll_Grim_Payne Author
Jekyll_Grim_Payne

Any wad that doesn't contain its own monster/item/weapon replacements.

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jokerrider
jokerrider

I don't know why many people complain about having graphic enhancements for Doom, no one's forcing you to use it anyway.

I'm always open for these kind of mods. Keep up the good work.

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Middle_Lamp
Middle_Lamp

Nice, can you make it compatible with Brutal Doom?

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Jekyll_Grim_Payne Author
Jekyll_Grim_Payne

How do you imagine that?

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Blackmore1014
Blackmore1014

Вы не планируете в дальнейшем добавить звуки более высокого качества? Я имею ввиду Remastered.

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lbscallao
lbscallao

pueden hacer una version en VANILLA porfa???????

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RandyWolfenstein
RandyWolfenstein

Where to put the files in doomtouch When i choosr .PK its crashing

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