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The main point of the mod is BLOOD BATH. Constant action, bloody fights, riots, usage of gang weapons (more use of melee and less use of firearms) and heavy shoot outs. Basically this is how it's supposed to work: - you join a server and choose a team. After selecting a team go and have some fun with your gang.
There are 3 teams in the mod:
The weapons used will be so called "cheap" ones and very distributed ones. We want to place the main accent on melee weapons, then make pistols second, SMG's third and shotguns and rifles sometimes used. Full list of weapons:
The game mode works like this - you choose a team then spawn, then you will be given some starter money and a weapon purchase menu will pop up. After you selected your weapons, you are ready to move out. Your goal is to: steal other gangs drug stashes and eliminate rival gang members. Each gang has a drug stash which has 10 packs in it. Each pack is worth 50$. Every eliminated gang member is worth 25$. This might be cheap, but main point of Beatdown is to stick to melee weapons and bloody fights at first, then purchasing firearms later in the round. The round is ended if: one gang has ALL the drug stashes, one gang has eliminated everyone else or if the time runs out the round is a draw.
There will be three maps included in the first release.
bd_projects - largest map of them all. It's been built by the government as housing for the less fortunate people, but it turned into a really dark ghetto area not so long after that.
bd_warehouse - a warehouse in an industrial area. Due to the power cuts the warehouse has been having problems with electricity and lightning.
bd_street - the street is the main center of activity but it has a small surrounding area of buildings, a park, restaurant and a few more places.
If you like the mod idea and the work we've done so far, support us! If you want to help out with some modeling, mapping, scripting or with some really innovative ideas, just PM us and tell us with what you want to contribute and we will review it. You will get in the mod credits as a contributer if we use what you are contributing.
Doc - Creating the default in game sprays for the gangs.
Assigir The Nord - Helping out on the bd_street map.
On the other hand if you want to be in active mod development, you may want to send us a message and we'll talk to you about your possible role in the development.
Thanks for reading and stay tuned for updates!
Heya! Atomic here, here's an update to keep you all posted of the work being done on Beatdown. Lets start off:
 Overall it's all doing great, the mod is being developed really good and everybody is putting in a lot of effort to make it as best as possible. Coding has started earlier this week and it's going up pretty good. The weapons models are done as you can see, now items, which will be either used or seen in game, are being modeled. Mapping and sound is moving up really well too.
All in all, everything is great!
 Now, something we haven't posted an update off yet: maps. We've been working a lot on the maps and we still have a few weeks of tweaking, adding some changes, doing some HDR work etc. It's all WIP. Check out the two map sneak peaks, for bd_street and bd_warehouse. Just note that it's not the final map version, just a screenshot to show what are we doing.
Thats about it! Thanks for reading, stay tuned for more updates!
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