What if the Cylons hadn't been able to hack into the Colonial defence network? What if instead of shutting down all the Battlestars with the push of a button they had instead had to fight their way through the layers of defences that had been built up over forty years of uneasy peace. This mod aims to allow you to find out for yourself. Take command of the mighty Colonial fleet or the colossal Cylon armada and fight for the Twelve Colonies!

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This article will list the credits and parent mods that have provided content for this mod so far. If you are a die hard sci fi fan like me then i recommend you check them out if you aren't already aware of them

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This is a list of the credits and parent mods that have provided content for this mod so far. If you are a die hard sci fi fan like me then i recommend you check them out if you aren't already aware of them.

The Battlestar Galactica: Colonial Wars team, creators of the original BSG mod, Colonial wars Moddb.com

- New series Viper MkII, Viper MkVII, Hades MkII, Raider MkII, Heavy Raider, Colonial Raptor: All Models and textures created by Coxxon1 (these were originally created for Bridge Commander). Models remain unedited. Conversions by Major A Payne.

- Strikestar: Original mesh and textures created by Coxxon1. Complete mesh rebuild by Major A Payne. Textures created using released renderings of Zoic Studios CGI model.

- Defender: Original concept by Steve Wilson. 3d Mesh by Coxxon1. Complete mesh rebuild by Major A Payne. Textures created using released renderings of Zoic Studios CGI model.

- Firestar: Original concept and CGI model by Backstept (released through Scifi-meshes.com). Complete rebuild by Major A Payne. Textures created using released renderings of Zoic Studios CGI model.

- Old series Hades MkI, Fury MkI: Original model (Hades MkI) by David Kerrin. Complete mesh creation by Major A Payne. Textures from original source models.

- Old series Cylon Raider MkI: Original model created by Maudib (with CGI conversion by Kane Avenue). Model poly reduction/conversion by Major A Payne.

- Chimaeia, Hydra, Max, Medusa: Original concept/physical models by Ravenstar Studios (www.ravenstarstudios.com). Complete 3d mesh builds by Major A Payne. Textures from renderings of David Kerrins Hades MkI.

-Valkyrie: Original model and textures donated by the Star Trek Armada BSG team (Greathor/Score1_UK). Retexture and conversion done by Major A Payne.

- Bezerk Fleet Escort: Original mesh and textures created by Charles Oines (http://irrationaldesigns.com). Created for the re-envisioned BSG episode "Razor". This low poly reproduction created by Major A Payne. Textures created using low detailed orthographic image of the finished CGI model.

Jeroenimo and his EAW:Re mod Moddb.com

Kedalbe, Crusader, projectiles and other ship models. Battlestar Columbia and B&C Galactica, new textures for Galactica, Mercury and Odin, Tycon station, explosion particles, space maps, Jeroenimo
Particles for projectiles, megabalta

The Stargate Modding Group and their mod, Stargate - Empire at War (v1.3) Moddb.com

Several Tauri ships, the BC-303, BC-304, F-302, F-301 and HB-302, Nuclear missile explosion particle, Stargate Modding Group

Digital Modding Studios and their mod Star Wars Battlefront Commander

Moddb.com

A number of ground and space units, including stormtroopers, rebel troopers, AT-ST, AT-AT, Digital Modding Studios

Spinobreaker and his Sci Fi at War mod Moddb.com

New BSG units such as Galactica, Pegasus and Valkyrie (with moving turrets). TOS Galactica, Minerva, Blackbird and others, FTL Lua script, space turrets, Models created by Thomas39120

Thomas39120 Moddb.com

Arvak and Sleipnir models (based on tan.j's original work) Foundation3d.com

War interactive and their mod, World Escalation Moddb.com

Ground vehicles and tanks, SFX for rifles, rockets etc

Nagentus and his mod, Warhammer 4000 Fire in the sky Moddb.com

Projectile used for BSG heavy kinetic rounds

Atarisulfur's Colonies at War mod on the Steam Workshop, using Fall of Kobol mod assets Moddb.com converted and rigged for EAW. Other sources stated on relevant entries.

1.) 12 Arm Basestar Model (Warstar)
2.) Viper MarkI Model
from Colonial Wars Mod
3.) Raptor Model
4.) Basestar Hybrid Model
5.) Cylon Raider MkI2b Model
A Raider conversion done using EAW Colonial Wars Mod Raider Model taking apart the Model changing the outer wings to resemble the more Claw like shape of the 2b Design seen in BSG Razor Miniseries and darkening the Models Light and Brightness settings of the applied Textures.
6.) SkirmishStar Model
7.) Gunstar Model
8.) 4 Arm Basestar Model
9.) Double Gun Setup H.C.Raider Model
Origin unknown but probably also a Conversion from Fall of Kobol Mod.
10.) Guardian HybridBasestar Model
11.) Worldstar Model
12.) Medusa Basestar Model
Conversion made using the 4 Arm Basestar Model from Fall of Kobol Mod cloning and assembling Parts together to create the Model inspired by a Board Game Figure Model
13.) Shieldstar Model
14.) Last Basestar 8 Arms Model
Conversion done by using the Hades Basestar Model from either Colonial War Mod or the War of the Colonies Mod for EAW FOC not sure.

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