BattleSource is an entry in the Fretta Gamemode Contest. Inspired by CoD Domination & the Battlefield franchise, the objective is to capture and defend territory.
Testing with some bots using the fast & acrobatic Scout class. There's still a long way to go. The map needs a lot of work and might not make it out of the alpha, but cap points are behaving properly. The next thing I'm going to work on is secondary weapons, this map, and an indoor map. The HUD is not finalized, but serious HUD work is not on the immediate roadmap (though it is planned for completion by beta).