The Battles of the Third Age (BOTTA) mod is a mod for The Battle for Middle Earth - The Rise of the Witch King. This mod tends to follow the lore of books and films along with bringing the realism in the gameplay, and generally concentrates of the happenings in the Third age of Middle Earth

Add file BOTTA Test Two
Filename
BOTTA_Test_Two.rar
Category
Demo
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MorguLord
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1.27gb (1,368,011,048 bytes)
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693 (1 today)
MD5 Hash
fbea7bf785d4c738cf54cf6894b04259
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This is the second test version. The version is still not complete. Angmar faction is still unplayable due to some error which i am unable to fix.

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BOTTA Test Two
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Guest
Guest

eeeeeeeeeeeeeeeeeeeeeee

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srkisha
srkisha

Igram od danas do ponedeljka bez prestanka.
Javljam utiske .

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klem
klem

Congrats to the one modder army. Enjoy ur confinement!

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robeni2050
robeni2050

goood game bro

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Crusader344
Crusader344

What version of RoTWK do I use?

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egeguvenc
egeguvenc

In the first test gondor was too powerful,every 3 mins or so they summoned the army of dead and rolled over me

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egeguvenc
egeguvenc

GAME crash
Error parsing field 'DeathFX" in block 'Object' in file 'data\ini\object\projectile.ini' , line 528
iniPArselFXList FX_VilyaEnd not found
How can I fix it or any suggestions on how to install properly

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Elladan2605
Elladan2605

Disable any other mods, especially Edain ;) and be sure you are using the 2.01 Patch.

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NumenoreanTalion
NumenoreanTalion

I waiting for this. :)

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Zuros
Zuros

Got a bug playing Gondor. My CP just disappeared from my UI and I couldn't train anymore troups. Another thing is the scaffholder spell from Isengard, wich can be used even if there's no building and can't be destroyed and doesn't have a visual timer if it has one. The world eather worms from Gobelin is way to stong, in comparison the mineshaft spell is destroyable and this one isn't, and if it's not supposed to be destroyable then it need to be way shorter, just the time you drop an entire army, otherwise you can't leave your base until it's gone because you can be dropped anytime. Otherwise the mod is clearly great, thanks a lot for your work
PS : CP are indeed blocked at 850

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Battle for Middle-earth II: Rise of the Witch King
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MorguLord
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