It’s the end of the first quarter of the 31 century, and once again war has exploded across the known Inner Sphere. The 4th Succession War began with Hanse Davion’s wedding toast to his bride Melissa Steiner, on 8,20,3028 and his boasts of a gift to his bride of the Capellon Confederation. This act sparked the conflict that spanned the entire Inner Sphere. The initial invasion of the 9 Liao worlds was matched by a general invasion of Lyran forces into the Draconis Combine, House Marik raids on the Lyran Commonwealth, and House Kurita attacks aimed at the mercenary unit Wolfs Dragoons, who garrisoned on many House Davion Worlds. The Inner Sphere had not seen combat on this scale in over 150 year since the start of the 3rd Succession Wars of 2866. (Source: FASA battletech book #1654) This is just one of the rich story lines from the elaborate never ending world of Battletech Tabletop Game’s.
This is the first weapons test of our Shadowcat-B. This is a Mech Template and not the final mech model, and skin. When completed this template will be removed from this model and skin.The template will be used as a base to import our own models ,and HiDef Skin Sets into the BMH Client in a matter of a few short days.
Is this a Skin?
This is a newly added ShadowCat Mech from the BattleTech Series of Battle Mechs. It is a complete new 3D model addition to the vehicle content not a Heavymech skin if that was what you were thinking.
This baby has it's own mech movement annimation sequence to include it's own custom weapons that will be introduced. This movie is just a sample of what is available since this bad boy will be using lasers and LRM (Long Range Missile) missle racks.
All new mechs for this Total BattleTech Conversion mod will have ejection pods that the pilots can use to eject from a mech before it gets destroyed along with directional jump jets.
Not Heavy mech class.
Its a medium sized mech...
I mentioned "Heavymech skin" because that Electronic Arts Labeled the Walker model in the back end of the BattleField 2142 Game Engine (ie us_heavymech)
Keep on working. It's an exelent idea. It has a weird walk, but I'm sure this will be better in the end.