The goal of BattleGroup-Frontlines is to shift the players of Battlefield 2 back to the Eastern Front of the Second World War. BattleGroup-Frontlines will feature an extremely authentic atmosphere. Features include: - Historically accurate vehicles, aircraft, and weapons - Realistic and accurate sounds - Realistic weapon aiming and firing physics - Famous battlefields Our team’s goal of realism is an ambitious one, with the need of incorporating accurate striking powers and ranges of weapons. Naturally, a few things will need to be amended for the sake of quality gameplay. We believe that it is possible to incorporate both incredible realism and exciting gameplay, and BattleGroup-Frontlines will achieve that balance. In BattleGroup-Frontlines, you are given the option of playing as one of several great nations: Russia, the German Reich and Hungary (in later releases). Smaller countries will also be involved, but not as the primary players.

Report RSS Update #26

Hello and welcome to another Battlegroup-Frontlines update. First we would like to welcome Korben Dallas to the team, who has a heart for bots and will take care of the Single Player and COOP Coding of our Maps. Next we have our Panzer IV D fully coded and in game. The model and skin are by Koricus

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Hello and welcome to another Battlegroup-Frontlines update. First we would like to welcome Korben Dallas to the team, who has a heart for bots and will take care of the Single Player and COOP Coding of our Maps. Next we have our Panzer IV D fully coded and in game. The model and skin are by Koricus with the coding by Takiwa. We also have some in game videos of the Panzer IIIJ and T-34 and the StuG III on one of our WIP maps.

Panzer IV D-1 Panzer IV D-2
Panzer IV D-3 Panzer IV D screen 4

To show you some in game impressions of our Mod we have two videos for you:

Tank Battle: PanzerIIIJ vs. T-34
StuGIIIB

We hope you like our latest stuff and we would like to welcome you back soon for our latest update.

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Jung Author
Jung

The Panzer IV was the main medium tank used by the German army during the Second World War as well as the most produced (~8500 built) although it is largely overshadowed by its bigger brothers in the Panther and Tiger. It was originally designed as an infantry support tank armed with a low velocity 75mm gun (Ausf A-F1) whilst the Panzer III’s dealt with any enemy armour encountered. As the war went on it was continually up-armoured and up-gunned being fitted with a high velocity 75mm (Ausf F2-J) as the low velocity gun was not designed for tank combat. The version we are showing today is the Ausf D which uses the low velocity 75mm gun for infantry support rather than tank combat. The Ausf D was the first true production model of the Panzer IV (the Ausf A-C were mainly used for testing) and so the Ausf D was the first version that the tank divisions received.

Specifications
Armament: 1 x 75mm Kwk 37 gun (80 rounds) & 2 x 7.92mm MG 34 machine guns (2700 rounds)

Armour:
Upper Hull Front: 30mm @ 7°
Lower Hull Front: 30 @ 12°
Hull Sides: 20 @ 0°
Hull Rear 20@ 9°/ 10°
Hull Top 12 @ 84°-90°
Hull Bottom 10 @ 90°
Turret Front: 30 @ 10°
Mantlet: 30 @ Round
Mantlet: 35 @ 0°-29°
Turret Sides: 20 @ 25°
Turret Rear: 20 @ 0°-24°
Turret Top: 10@ 83°-90°

Speed on road: 42 kph
Cross-Country: 20 kph
Fuel tank: 470 litres
Range on road: 235 km
Range off road: 157 km
Engine: 1 Maybach HL 120TRM engine (300 HP)
Weight (combat ready): 20 000 kg
Length: 5.92 meters
Width: 2.84 meters
Height: 2.68 meters
Crew: 5
Quantity: 250 examples
Produced: October 1939 to May 1941 (remained in service until 1944)

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RogerRamjet
RogerRamjet

Great job on the texture, UV and model itself, keep up the great work guys....

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