Battlefield 1944 aims to be a modern HD reimagining of the 2002 classic PC game Battlefield 1942. The mod will feature more classes than the original game had, and will also aim to do away with unrealistic historically incorrect equipment. No longer will British use American weapons and vehicles. Japanese will also no longer be stuck to using German equipment and weapons. All factions will be using historically authentic equipment, weapons and vehicles.

The mod is trying to use updated remakes of the original games maps, but we are also open to using maps not found in the original game. Naval warfare will also be making a return as well.

This mod is part of the Black Sand Studios modding group, and as such will be using detailed high quality content from our sister mods such as Battlefield: Korea, Israeli Defense Force, Eve of Destruction 2, Project Reality:WW2 and Battlegroup Frontlines as well as it's sister mod Battlegroup42 from Battlefield 1942.

More than anything else we need dedicated map creators who can help remake 1942 maps.

If you would like to help us out by donating towards the purchase of new content for the mod from 3D model sites, paying talented modders to export player models, or very difficult and time consuming tracked vehicles such as tanks, you could help us out here. Any little bit helps!

Paypal.me

Of course this is not required and all of our mods will always be free for the community and not for profit!

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It has been about 10 months since our last update, and hopefully the next won't take as long. First up, we wanted to show off some various screenshots of the Pacific theater in action which was just recently added this past month to the mod!

This set of screenshots takes place on the iconic Iwo Jima map from Battlefield 1942 recreated for the Battlefield 2 engine.

Here the US Marine forces are assaulting the beach while the Imperial Japanese forces defend fiercely!

Next up are some shots of the Marines in combat.

Secondly we wanted to show off our Japanese forces for the first time. Thanks to the FH2 CMP minimod for allowing us to use them.

Additionally we wanted to show off all of our Japanese, American, Russian and German vehicles we have recently added to the mod!

For the Americans you can see the Landing Vehicle Tracked otherwise known as LVT's for short here.

This is our LVT-4.

Here is our LVT[A]4 Alligator.

Next up are the Planes for the US forces.

First here is our F6F Hellcat fighter plane.

And secondly here is our SBD Dauntless dive bomber.

Now here are our Japanese vehicles.

Type 94 Teke Tankette.

Type 95 Ha Go.

Type 97 Chi-Ha

And lastly our Japanese aircraft.

Mitsubishi A6M "Zero" fighter.

Nakajima Ki-84 fighter.

Aichi D3A "Val" dive bomber

Next up are the amazing Russian tracked vehicles!

T34/85.

SU-100 tank destroyer.

ISU-152 tank destroyer.

And last but certainly not least of all are the epic German tracked vehicles!

Sd.Kfz.2 Kettenkrad.

Tiger I.

Sturmtiger.

Jagdtiger tank destroyer.

That is all for this time, we hope this has satiated your appetite for more updates for a little while longer. Hopefully we can start showing off more of the handheld weapons for the other factions very soon!

Until next time, sayounara! (´・ω・`)

German handheld weapons

German handheld weapons

News 33 comments

Today we wanted to take the time to show off our handheld weapons for the German forces.

This Week In Mods: April 13 2018

This Week In Mods: April 13 2018

Feature 6 comments

The biggest mod stories for the week of April 13 2018.

Comments  (0 - 10 of 223)
HaunebuII
HaunebuII

And what about the damage system? A Tiger will be able to one-shot a Sherman (like it should be)? And a Tiger II will be almost unpenetrable (like it should be)? And Panther?

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Anthony817 Creator
Anthony817

The tanks will be more realistic than Battlefield 1942, or vanilla Battlefield 2, but the mod is still going to be arcade oriented and made for balance. We still haven't finalized everything or are even close to setting it all up 100%. Right now we are going back and focusing on getting most of our handheld and mounted weapons finished up.

I am just about done with adding 95% of the Japanese factions weapons and vehicles. Hopefully we can show more of those off soon. They just need a final touch of polish from our Vehicle exporter, but we still haven't gotten the ships done yet either. Mostly I was focusing on the basics for ground and air combat first before we introduced those.

But for sure, the larger armored vehicles will have higher armor values so you will have to play smart with lesser tanks to take out a Panther.

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Guest
Guest

let me guest allied force, europe, red army, german, italy, and japan?

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Anthony817 Creator
Anthony817

We have US faction, USSR, UK, Germany and Japan and hopefully a Chinese faction on the way in the future too, but no Italy yet. We don't have somebody to add the correct kit geometry and rig it. We had 2 people say they wanted to help with exporting new player models, then disappeared.

Chinese I already have decent player models and kit geometry for, and they would have a mix of Allied and Axis weapons and a few vehicles anyways, so they will be relatively easy to do.

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Paindeblaze
Paindeblaze

Nice looking pictures, I can't wait to play this amazing mod :)

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Anthony817 Creator
Anthony817

Thanks! I can't tell you enough how eager we are to have everybody playing this mod as soon as possible! Unfortunately we still have so much left to fix up before that time comes. But I will continue to post updates.

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Paindeblaze
Paindeblaze

Which map list would be more dominant in this mod?? Pacific map or European map?
Hehe.. really wanted to see the battle between Nazi vs Soviet red army too.

Thanks anyway :)

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Anthony817 Creator
Anthony817

Hey sorry for late response! Well, the mod is built upon Battlegroup Frontlines mod, so will have all the maps from that mood as well as many removed and abandoned maps from earlier versions fixed up and added back. So The Way East is one I had somebody navmesh for us for bots to use, and I got Crossing the Dnieper fixed statics so it has correct bridge placement on far side of map, as well as made a night time version of the map, so we have some nice variety.

We have some Pacific and North African maps as well, so those theaters will be getting more attention later on.

As for Western European maps, well, Project Reality:WW2 mod we work closely with and share content back and forth with them. They agreed to allow us too use 100% of their WW2 maps in our mood. So they are basically doing most of our European maps.

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uriya
uriya

Nice looking. I hope it will be released soon

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Fast&FPS
Fast&FPS

it definitely would coming by this year

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Anthony817 Creator
Anthony817

Eh I don't know about this year, I hoped so but there is still SO much stuff we need fixed and added to the mod. Things have picked up so hopefully we can get a lot more done by the end of the year but it all depends on how much free time everybody on the team has.

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