This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking. This mod includes a new faction: Numenor! Here is the changelist of the 1.3 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towerguards Guards of the Menetarma (Mini-Hero) Structures: Farm Barracks Tower Archerrange Fortress Smith wall foundation (havent found a better english name for this XD) Herostatue Well Heros: Elros Tar Minyatur Vardamir NĂ³limon 2 others arent ready yet Elros Tar Minyatur Abilities: Level 3 Sword of Numenor, Damage for 3 secs 300% more Level 5 Leadership Level 10 Power of the Palantir, destroy all units arround elors Vardamir NĂ³limon Level 1 switch weapon Level 3 leadership Level 8 sniper, its like the last power of legolas Tar-Amandil Fear New Armour Attestor of Manwe (Spawns an eagle) Tar-Elendil Knownlegde of Vardamir Stop the horses! Dramborleg Dwarves: New Heroes: Thorin III Stonehelm Beorn Units: Dale Pikemen Dale Fighter Beastrider Abilitys:

Post news Report RSS The Battle for Numenor Mod Update

You can see in this update some screens of a new hero, an unit upgrade and the starter.

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Hi,
I want to show you some screenshots today..
The first screen is the starter of the mod(sorry for german version on the screen)
The pictures after that screen are screens of Urkbrug, a goblin shaman. Urkbrug will be one of the main characters in the campaign.
The last two screens are the screens of the bloodthirstiness of the wargs. They will change their skin with this upgrade.
The (german) Starter
Urkbrug
Urkbrug normaly attacking
Urkbrug attacking with fireballs
Normal warg with bloodthirstiness upgrade
Snowwarg with bloodthirstiness upgrade

Turin

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