Bannerpage tries to add where Native MBW is thin and aims to significantly improve areas in which game hasn't aged well. It creates more immersive experience for hardcore players, returners but also new, younger players. At the same time mod religiously protects game's core values - single player campaign balance and maintains Vanilla's scent. Bannerpage is a full conversion from Native back to Native.
Overhauled graphics, distinctive/immersive factions, new animations, new well balanced items, new music, new sounds, new scenes, improved AI, neat UI, new game mechanics in areas that don't affect balance but significantly improve player's experience and many, many more. Mod gives player multiple new options in almost every situation and thus adds a lot to the game's depth.
I am dedicating Bannerpage to my two sons as monument of their father's love.
Greatest thanks goes to my wife for her patience, love and support during many hours spent in making this mod.
BannerPage impressions by the Warband's YouTube legend REFORMIST.
Famous YouTube gamer PIXELATED APOLLO plays BannerPage serving King Ragnar
BannerPage is fully localized to French, Portuguese, Russian and Spanish!
Main features.
Underground & Undercover Ops - build hideouts and hidden bases. Employ shady characters and play as Ali Baba and the forty thieves or go further and organize your private underground operation.
The King and The Beggar- allows player to choose from wide variety of campaign start options, all the way from the major Calradian faction leader, independent ruler, peasant rebellion leader, bandit leader ,.., all the way down to the barefooted and penniless beggar.
Ludus Calradius - main Arena in Calradia, compete against the best in following categories: jousting, roman gladiators, historical gladiators, or just watch the best fight each other and bet,
20+ New Quests - Talk to the guild master, lords, ladies and village elders to receive these quests. Also, there is a quest given by each faction leader which is rewarded with a unique new weapon with skill bonuses. Talk to a king/queen when you reach level 10 to receive these quests. Be warned that these quests provide fairly stiff challenges
Diplomacy 4.3 - Kingdom Management
PBOD Pre-Battle Orders & Deployment v.0.92.5 ( + all later non WSE updates added) - tactical options, important battle mechanics fixes, new commands and formations
Freelancer 1.6 (all known bugs fixed) - serve under any Lord as common soldier
Custom Commander (v.1397, some parts rewritten for better fit), level up your Companions faster by controlling them during battles, let AI control your character
2 new fully lore integrated NPC companions Tin & Sven (with all dialogues and relationships)
Katrin is useful companion now - All Companions with Native Inventory Management skill over 2 got those points deducted and redistributed, Katrin benefited the most (Trade skill 5) , Rolf will now always recruit Sarranid troops
Medieval History inspired Mercenary Trees
36 Different Carefully designed Mercenary Troops
Awol Historical Mercenary Parties who behave as bandits (Brigands, Routiers and Catalan Company)
Medieval History inspired Bandit Trees (all Native Bandits now come in 3 tiers)
24 different Bandit Units
Medieval History inspired Faction Guards / Elite Troops (2x per faction) - recruit-able in towns
10 Dark Knights Units in a special troop tree
20 Dark Knights Nobles led by their Queen (by default they don't invade)
All New Banners - recognizable faction characteristics design, history inspired
Unique Combat and Civil outfits for each Lord (Factionized)
Lords wear Cloaks in Faction Colors or Heraldic Cloaks
Unique weapon and armor sets for each Lord to complement new dueling mod (Factionized)
Dynamic Outfits for Ladies loosely based on their character (Factionized)
New Faces (Factionized - Racial) - carefully chosen combo of multiple facepacks
Unique Faces (Factionized) - many characters got hand made redesign like Ragnar (image attached)
No double Faces - all young ladies have different face, some are beauties some are not
Top-tier-troop can be promoted to a Hero (after they have many, many battles survived)
New Npcs in taverns with many unique roles (Pro Recruiters, Black Market Merchants, Trainers ...)
Wife can become Party member and ride with you (fixed, now she never goes nuts)
Wife can be dressed (equipped) as companion buy her luxury dresses (or arm her)
4 NPC gang leaders - with Gang Management options - Hidden Base staff
Scenes and scene props:
New Castles (all are completely different now and architecture has faction characteristics, roughly matched map icons)
Improved Siege scenes (AI movement tested and tweaked)
Optimized and Polished Landscapes Mod (carefully scene by scene added - bugfixed, all lods created for faster loading - better FPS)
Random Scene Generation - rewritten Flora_kinds.py - used Polished Landscapes Mod flora as base
Polished Buildings Mod (all Swadian and Vaegir towns completely overhauled)
54 different Skyboxes, moving Sun, time clock
New Terrain Borders designed to work with New Expanded horizons
Expanded horizons, added in multiple layers and shaders applied to create right illusion
Arena Overhaul Mod ( + new objects added, + new and tweaked AI meshes)
3 Completely new Arenas (Suno as Calradia's Tournaments Capital, Narra and Halmar designed to accommodate horseback fights better)
Training Fields Mod
All coastal villages now have beach
New Flora (added more variety Sarranid lands)
New AI meshes
Salt mine - (leave and rent out your slaves there or buy cheapest salt in the Realm)
Live Taverns - musicians, people drinking, bartender new dialogues, new important Npcs
Moving watermills and windmills
Ludus Calradius with lot of new interiors and exteriors
Music - Completely overhauled and expanded:
SRing ambient sound tracks mod (Campaign map, town, village)
Bandit culture - different bandits have different sets of battle music (with variations), meaning totally different tracks will now play when you face sea-riders compared to what will be played when
100+ new carefully chosen copyright free or rights received tracks
BannerPage main music theme: Celtic Music - Warrior - composed by Filip Lackovic
Lady meetings have music background
Added ambient sounds in Hunting scenes
Added ambient sounds in Walk around scenes
Sounds:
More metal sound Mod
Sounds of Suffering Mod
Added new sounds, expanded repetitive palettes
New animations:
All carefully chosen and tested to either improve functionality or immersion or both
Decapitation - when large cutting damage is applied on someones neck
Polearm Bracing
Shield Bash
Slingshot - perfected sling (not staff sling) set of animations
1H Spear - considerably improved shield and spear animations
Thoughtfully added to fit within preset max and min values, aim to add functional variety
No meaningless doubles or OPs
Slings - come with new weapon proficiency
Medieval grenades (Naft and Greek Fire)
Flaming/explosive arrows
NO firearms
Heraldic deployable pavise (Tower shield)
Many, many new heraldic items (most of them are dirty and sun bleached though :)
Chu Ko Nu - semi automatic crossbow
Boleadora thrown blunt weapon (gladiator net uses same mechanic)
Minor features and Tweaks
New buildings:
Blacksmith - refills defender's ammo supply (player included) every minute during a defensive siege and weapons are repairable
University - build it to increase and spread knowledge in your name. Increases your renown and improves town's relation standing every week
Guild Hall - build it to please the merchant community and engage in trade enterprises. increases the town prosperity every week
Palisade - a simple wooden wall around the village that helps protect from enemies. The time that it takes enemies to loot the village is now increases by 25%.
Granary - increases village prosperity
NPC lords build improvements
Begging as beggar in towns - start from the very bottom is possible
Working hard as a farmer in villages
Bribing and Extortion of village elders
Prostitution in Swadian and Rhodok towns
Recruiting Farmers and Peasant woman (if in role of Rebellion Leader)
Recruiting Bandits (through Hidden Base and underground staff menus)
Killing regular troops or throwing them in chains
Killing regular prisoners or recruiting them as per your choice
Multiple ways of selling / renting out prisoners
Always choose side when joining battles (fixed)
Shield Bash depends on shield skill and shield weight, to shield bash you need at least shield 1
Hero escape probability is now based on party Tracking skill, higher skill lower chance
Party Looting skill level has now direct impact on raid loot amount
Player and Companions Battle Kills Counter - Post Battle Screen
Reduced Lord's defecting probability
Random events
Companion Bodyguards/Escorts
New dialogue options with the shop owners, tavern keepers, village elders and arena masters.
More mercenaries in taverns
New Npcs in taverns (spec item traders, trainers, recruiters etc.)
Kings will give the player a gift when they pledge
Equip Player's Faction Lord via dialogue menu
Companion export/import function added
Player can now besiege fiefs with neutral relation standing
Village raids can be aborted
Towns & villages prosperity tuned | fief income/rents changes [to make defending it worth]
Bonus for player and AI troop size in relative to title and holdings
The player can end his mercenary contract by speaking to liege
Removed the impossibility to get a quest from an village elder
The player can now always ask the guild master for a new quest
Increased renown required to become a vassal
All Castle/Towns Garrisons now get small amount of elite unit reinforcements
The player can change the color of his faction via action menu
Change banner anytime
Added ability to walk around without the cheat menu enabled
Added option to change your party's name
Added option to change your kingdom's color and name (many colors in palette)
Blood Enhancement Tweaks
Get renown for killing a Hart (male deer with large horns- antlers)
Installation is fairly simple. You download the file(archive) and then use WinRar or 7zip to unpack it. Either you unpack it directly in your Modules folder or anywhere else and then cut it and paste in your Modules folder. Beware, if you have unpacked it in folder named as the archive then you need to get the folder inside called BannerPage and cut/paste that one in your Modules folder. Repeat the same with any updates, check for updates here. Start it as you'd start any other mod. Please note BannerPage does NOT use WSE, nor is supported.
STRONG RECOMMENDATIONS:
(in Video Options) Disable HDR and Auto-exposure. Mod has its own solution. Disable it before starting to play, if you do it afterwards it may create some unwanted visual effects, in that case just quit WB and relaunch it. Turn everything else ON and max it out. If you need to lower something t in order to increase performance, do it in this order, first lower the number of rag dolls than the number of corpses and in the end only if you must anti-aliasing.
Read Game Concepts - accessible through Campaign Map / Notes - most importantly study a new recruitment system
MAC & Linux users - If experiencing problems, please check EXTRAS folder included in the BannerPage folder and seek solution there
Turn OFF Cheat Mode - Mod is very resource hungry. If you have it ON, use it on pause, don't run more than few in game hours.
RECOMMENDATIONS:
For interesting Hunting experience and challenging Duels Combat AI has to be put on at least Good.
Tournament mod default preset is to match faction culture. So armors, helmets, weapon choices, horses - are first faction and then arena specific (because horses are on larger fields, archers require natural shields et) It is recommended that you leave it this way.
You may also consider getting something called 4GB patch, google for it and decide yourself
Some UI parts are only available in English so for the best experience play in English
MUSIC turn it ON. Best way to adjust right volume is to move it up until you are able to hear winds blowing while wandering on the Campaign Map. See sound tuning guide below.
For those who go beyond Warband's max battle size limit of 150, recommended values are in-between 250 and 450 depending on your rig. Whatever you decide make sure you set the same in PBOD options. Please check EXTRAS folder included in the BannerPage folder.
Set the same "Battle size" in PBOD options (accessible through Camp menu on Campaign Map) as you've set in Main options (or file itself for experienced users only).
Detailed Mod sound tuning guide:
To set up the sound properly first turn music off, then go in any arena and practice. Tune main sound bar until loudness is satisfactory to your ear. Then go on the Campaign map and turn a music ON. If any music track is playing wait till it stops or it becomes ambient sound. Then travel on the campaign map and turn up only a music bar until you can clearly hear winds.
Warband compatibility:
1.174 - current
backwards compatibility 1.168
EXTRAS FOLDER contents:
XXL battle tools with instructions
Quantity plugin with instructions (less plant variation, lower plant population density,lower plant detail, smaller random scenes)
Quality plugin with instructions (default setting)
BANNERPAGE is not OSP, that especially refers to BannerPage assets, which are easier to grab,
every single item or scene prop was touched and very often reworked, model, shaders, textures, mip maps, vertex colors, vertex animations, rigging, LODs...You can ask though, send a PM.
BannerPage Flora revamped - flora optimized and diversified - steppes are more steppes and plains are more plains - meadows are more meadows than they...
BannerPage is now fully localized to French, Portuguese, Russian and Spanish! BannerPage 3.0 has mainly been focused on: improving and balancing game-play...
Welcome to the Editor's Choice awards for the 2020 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to...
This BannerPage 2.0 feature allows player to choose from wide variety of campaign start options, all the way from the major faction leader down to the...
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Around dozen players have reported a freeze in Troop to Companion promotion dialogue. We were not able to recreate the problem and code was clean so we...
BannerPage Flora revamped - flora optimized and diversified - steppes are more steppes and plains are more plains - meadows are more meadows than they...
BannerPage is now fully localized to French, Portuguese, Russian and Spanish! ... AS IT WAS MEANT TO BE ... BannerPage 3.0 is expanding and improving...
It would be nice if we could bring BannerPage to broader audience. Maybe you can help by translating it from English to your language? All you need is...
If you want battle sizes from 500 to 1000 you mat want to try this Plugin. Add this plugin to any BannerPage version after v1.301 Unpack archive and put...
This plugin is by default installed and delivered with BannerPage core installation. It is here for your convenience itf you want to revert from QUANTITY...
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Neither WSE nor WSE2 are needed for Bannerpage.
In fact, they can cause some dysfunctionalities and hence it is not recommended to use them. Bannerpage plays very smooth as it is.
****** Banger of a mod probably the best vanilla overhaul mod but is there a way to add face mods to this game? i really not a fan of the vanilla monkey faces. i tried adding face mods but it doesn't seem to work and crashes Alot xd
'Beauty is in the eye of the beholder' - 3rd century BC, Greece
The point here is - If you can find the single one that you like, make an effort to win her heart, her family and finally her hand.
I am very proud of overall face rendering solution in BannerPage.
Main concepts were: to add value to game's role-playing value by making all faces look different and if possible to keep them within medieval trends.
Lot of effort was put into making the faces look different. People were always trying to be more appealing to others but in medieval times they were very limited compared to today's standards.
On the other hand there are engine limits. There are some very good face packs that make female face more modern and hence they are perceived cuter but at the same time after application most of the faces look the same or very similar. For instance Virake's pack was applied but on courtesans only. They look modern and similar both things that I've tried to avoid, but here I could have made an exemption.
In addition to the above i have added a lot of new garment to dress ladies and their dressing choice matches their character.
I hope this reasoning will help you in liking the mod more.
Hello, so I started as a bandit leader, built the hidden base, but it turns out that in order to enter my hidden base, my max party size should be 40 troops. Is there any way to enter the base while having more than 40 troops? I don't have any fief to put my troops as a garrison so I can enter my base.
Max size is intentionally set to be 40, you are role playing Bandit Leader. Hidden base is well, hidden, it is a perfect Safe House. Any party size above 40 with that functionality would be OP.
Has this been tested with WSE2? I think Bannerpage is the best vanilla mod and I really like the smoothness WSE2 brings.
Neither WSE nor WSE2 are needed for Bannerpage.
In fact, they can cause some dysfunctionalities and hence it is not recommended to use them. Bannerpage plays very smooth as it is.
****** Banger of a mod probably the best vanilla overhaul mod but is there a way to add face mods to this game? i really not a fan of the vanilla monkey faces. i tried adding face mods but it doesn't seem to work and crashes Alot xd
GorillaGuerrilla
Creator
GorillaGuerrilla Sep 26 2022
'Beauty is in the eye of the beholder' - 3rd century BC, Greece
The point here is - If you can find the single one that you like, make an effort to win her heart, her family and finally her hand.
I am very proud of overall face rendering solution in BannerPage.
Main concepts were: to add value to game's role-playing value by making all faces look different and if possible to keep them within medieval trends.
Lot of effort was put into making the faces look different. People were always trying to be more appealing to others but in medieval times they were very limited compared to today's standards.
On the other hand there are engine limits. There are some very good face packs that make female face more modern and hence they are perceived cuter but at the same time after application most of the faces look the same or very similar. For instance Virake's pack was applied but on courtesans only. They look modern and similar both things that I've tried to avoid, but here I could have made an exemption.
In addition to the above i have added a lot of new garment to dress ladies and their dressing choice matches their character.
I hope this reasoning will help you in liking the mod more.
Hello, so I started as a bandit leader, built the hidden base, but it turns out that in order to enter my hidden base, my max party size should be 40 troops. Is there any way to enter the base while having more than 40 troops? I don't have any fief to put my troops as a garrison so I can enter my base.
Max size is intentionally set to be 40, you are role playing Bandit Leader. Hidden base is well, hidden, it is a perfect Safe House. Any party size above 40 with that functionality would be OP.
Hello,I uploaded a 600 battle size patch here: Moddb.com
We can achieve it without using Battlesizer.(only modify mission_templates.txt)
Best mod.
Support BannerPage by giving your vote 2.
https://www.moddb.com/groups/2022-mod-of-the-year-awards/top100#vote45003
imgur.com/Bei2v0j np everyone, should be accurate for 3.0 aswell, credits me and cheat engine
Could you be more specific? What exactly is next to Chide? I went everywhere around the village and never found what you described
How to find those weapons? do you need enter the settlement or you need inspect the terrain? Cant seem to find eitherway