This mod uses the unofficial Patch 1.06 but you don't need to download 1.06, it is already included in the mod
Some main Features
- Reworked AI completely: Easy, Normal and Hard army are changed
- AI will use nearly every ability or unit in the game
- AI tries to build much more drop zones, black markets etc. so it even will be a challenge in late game
- Reworked waypoints on all maps, so the AI tries to be more sneaky now
- New sounds: Added some new sounds and changed how some sound are being played
- Many balance changes. For example Aurora bomber is weaker and tank general can use a non-upgraded infernal cannon
- Fixed many crashes and mismatches original Zero Hour had (Not all unfortunately)
Download the new version here!
Many thanks to AGX750 for his .ini code which I used for the new reinforcement pad vehicles.
Installation:
1. Move all .big files to the root folder of your Command & Conquer: Zero Hour (Example: "D:\Origin\Command and Conquer Generals Zero Hour").
2. Delete the "Scripts" folder located in "Generals Zero Hour\Data".
Unfortunately this version doesn't feature a changelog. The highlights of this update are:
- Fixed a lot mistakes in .ini files which should help with stability
- New, exclusive vehicles for reinforcement pads (Credits for vehicles to AGX750)
- New strategies for AI and general improvements
- Many new maps compatible with this mod (Please keep in mind that the unofficial maps won't work 100% with the AI as many waypoints are missing)
Converts most 8 player maps to 4 and 6 player maps and AI updates.
Initial release: Includes an english and german version. Localization might be a bit buggy. For now it doesn't include the Chemical General since he's...
Hey man your AI is really better than most out there pls keep working on this if you got time, I like this a lot. But one thing I noticed about it so far that looks like a "majorish" issue,
He goes to build one additional supply line (in his sense the closest one before the first one in his base) for additional income which is perfectly normal for Hard AI, now the problem is I managed to get to that position he thought was the closest one first. What happened is he >COMPLETELY< ignored the other supply pile that I didn't touch at all, nor was I guarding it with anything! I saw later he wasn't there, it was full. So what happened is I stomped him after some time because I had a clear advantage in money (honestly even then he kept his fight pretty good) but destroyed him totally in the end, he did try to assault that pile he wanted but spread his attack something like 35% on that pile 65% my main base.
You can re-create this even for yourself if you want, put setting like this in skirmish:
Map: Barren Badlands (2)
Teams: Blue Player - USA 1, Green AI Hard - GLA 2
Limit Superweapons: Check
Starting cash: 10000$
Put yourself left on the map and let him be on right side, rush UPPER supply pile on map and make few patriot turrets so they are facing down hill (down of supply pile), not right side of pile (even though he can attack from right he NEVER did) Otherwise this looks more than promising! Keep it up :D
Thank you very much, I'm looking into the issue and improve the expander script eventually (I think the expander script only gets activated if AI has 2 supply buildings, so script got stucked).
I'm currently heavily working on the next version and created random AI strategies similiar as in C&C3;: Tiberium Wars such as Turtle, Guerilla and Rush tactics for the AI :)
You're a real champ, I'am keeping this mod even if it doesn't get updated. I don't know how you did it but most of the time in other mods AI will keep his troops AFKing in base, here he does too but I don't think as much as in other mods. It's fun when you can watch and actually battle, not just use superweapons/abilities to win the game! (IMO)
Hello, this looks great but as soon as I start the game in skirmish mode my opponents and allies alike are white and do nothing, when I exit the game it's saying I won but there is no Victory screen.
My game is genuine, I play via Origin.
Make sure all the .big files are in your root Generals: Zero Hour folder (With Origin version it should be like: "...\Origin Games\Command and Conquer Generals Zero Hour\Command and Conquer Generals Zero Hour").
I'm guessing you deleted the skirmish scripts folder without moving the .big files to the correct location.
Well I did delete it because it's says so in the readme file and I did move the files... I'll try again later, installed some similar mod.
yea I think i moved it into "Command and Conquer Generals Zero Hour" but not the next one which goes by the same name. My bad.
Yeah happened to me as well once because of the confusing generals/zero hour install with origin.
Not managed to complete a game yet, getting "A serious error has occurred" just as the battle starts getting interesting.
Specifically playing Final Crusade as Lazer Gen vs Random Hard army.
Clean Origin install on Windows 10
Thanks for the report. Sadly zero hour doesn't provide proper crash logs. Because of this it's nasty to find the exact root of this issue.
But at the moment I'm cleaning up the skirmish scripts and found some errors which may cause this issue.
Hopefully I can fix most of them in the next version.
May I ask if something special happened right before the crash? For example some lags, was the enemy about to fire a superweapon etc.
Actually I was about to engage a lot of units into their base both times this occurred, hence "just as the battle starts getting interesting". I'll run a few tests to try and narrow down what could be a triggering event.
Another issue I had trouble with which may or may not be due to the mod, I don't remember having related issues in the past when running ZH. Alt+Tabbing will make the game crash more than half the time.
I must apologise.
I have a new laptop, I've undervolted the CPU, integrated GPU and dedicated GPU. Games usually switch to the dedicated GPU, however Zero Hour uses the integrated GPU. Looks like I undervolted the integrated GPU too much for gaming. I tuned it back a bit and didn't have any issues.