Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).
Traditional scopes (shaders) were greatly over-made. They feature much more detail thanks to the changed resolution settings and also new GFX. Please note that those scopes are on true sniper rifles - Springfield, Kar98k, Mosin, Lee-Enfield and M1Garand.
Traditional scopes are on those weapons: Springfield, Kar98k, Mosin, Lee-Enfield and M1Garand
Is it possible add scope movement while doing ADS bolt action?
Ya, the scope would greatly magnify the recoil. P.S love the scopes.
I must admit that's a pretty nice idea. It might be possible to make it - but if it is then all those bolt-actions will need custom anims...
And that is the biggest problem. Custom anims for bolt-actions are quite complicated to make.
I just love this! I cannot believe how real and detailed the weapons are now. You could maybe make it seem like a 3d scope, but with a 2d texture with blank space around the 2d texture? So it's traditional style with zoom, but more real like?
Hey Victor! The background is already a little transparent - but so little that it is barely visible on this video. Do you think that I should make it more visible?
Screenshots.filesnetwork.com
You could make it like this, like Gnomus did with his scopes. Take a picture of a high detail version of the model, clear out the background and use it on the scope texture. It works rather well, too. But not exactly like this one pictured, it should be the same size (the reticle), but with the scope around it, so it looks like a real 3d model, but zoomed in further. Saves some troubles and looks good.
this is what I can easily do:
Imageshack.com
I am using maximal posible resolution so the scope is square rather than rectangle.
although for better results the "ring" around the scope will need some adjustment.
Yeah, I think only pronouncing the ring and making the opacity of shadow around it to be gradient, aka, strong around the ring, fading as it gets away from it, to give that feel of optics.