this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.

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I had hoped to post Uncommon Valor 4.4 by the end of 2018. but this won't be happening. most of my work has been focused on creating new maps for a future SP campaign. my next focus was on indexing the units and figuring out what historical unit restrictions I needed to add to the original SP campaign. I should have expected that to take a long time... but I seriously underestimated how much work it would take to find the deployment dates for all of the major ground and air units!

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so I'm STILL ironing out details on the unit restrictions for the original SP campaign maps. I think I'm about halfway done. I've been updating the generals as I move along to make them more historically interesting/accurate. I'm about halfway done with a brand new Polish SP campaign. once the map-making is done I'll add a German and Russian version of the appropriate missions. I will be including a number of major and minor battles that lead up to the conquest of Poland. but some of the maps are large enough, and complex enough, where I will be recycling them. so the same map that I created for the Battle of Warsaw in 1939 will later get used for an 'Operation Heads' map were Polish partisans attempt to assassinate heavily guarded German officers while avoiding direct conflict with German regiments. this map will also get used for the Warsaw Uprising. I might also use it for some Polish anti-Soviet partisan activities if I can come up with enough information.

I probably could have uploaded something - but the end result doesn't feel different enough from what I posted last spring to justify it. I'm still trying to find ways to make the AI more effective, have got some missing unit icons and such I'd like to fix. additionally, I haven't solved the music glitch of things not repeating. so I might just make all of the faction music based on the original five factions and then make a separate patch for the new music.

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FunnyFruit
FunnyFruit - - 18 comments

Keep it up bro! Your work is fantastic!

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Guest - - 689,207 comments

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dwightdavideisenho
dwightdavideisenho - - 1 comments

Your mod is best I
Have been played.
with the same time ,I playing another game that be named heart of iron 4,developed by paradox interactive.i feel the heart of iron 4 have great strategic and political operation system but the most shortcoming when I played it is the lack of battlefield detail control when army group join into fight ordered by the attack plan . and the axis and allies provide a great tactical control experience ,So ,i suggest sincerely that can you try to integrate these two game in
One,which i think it will be a greatest game than ever before.

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Thelazarus
Thelazarus - - 137 comments

Is there a mod discord or forum?

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