this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.
I've been reading up on the Xuzhou campaign - on battles such as Tengxiang, Taierzhuang, and Linyi. I thought it would be fun to create a challenging map where players were forced to use Chinese conscripts to halt a combined arms attack from Japanese forces. The goal for the Japanese is to breach the wall, capture the city, and take control of the railway station and lines heading south towards Xuzhou. these low-angle shots in the editor give people an idea of some of the new doodads we've included: tarps, supply boxes, ammunition trucks, loading cranes, and stacks of oil drums. The Chinese supply train shown here, is a static object, and can be destroyed during gameplay. this map is part historical and part fanciful. the basic layout of Tengxian is based on historical maps - the surrounding countryside less so!