this is a sequel to the Gizmotron user-mod for Axis and Allies. featuring new types of weather & terrain. new, larger territory maps in skirmish mode. new experience ranks and bonuses (regiments improve up to 2000 exp points). 100+ special ops, new water-based units like cruisers and submarines (with torpedo attacks). nations included are Australia, Belgium, Bulgaria, Brazil, Canada, Communist China, Croatia, Czechoslovakia, Denmark, Finland, France, Germany, Great Britain, Greece, Hungary, India (Allied), Indian National Army (Axis), Iran, Iraq, Italy, Japan, Mongolia, Nationalist China, Netherlands, New Zealand, Philippines, Poland, Romania, Russia, Slovak Republic (Axis), South Africa, Spain, Sweden, Thailand, Turkey, the United States, Yugsolavia, and the Yugoslav Partisans more nations and territories available for WW2 mode, see images for details.

Add media Report RSS Finnish Covert Commando Regiment (view original)
Finnish Covert Commando Regiment
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Gizmotron Author
Gizmotron

unattached regiments will heal inside of friendly supply zones

attached regiments will heal anywhere on the map, even if not in supply

units that are lost will not respawn. so if you get a badly mauled regiment you need to resupply them with a special op or move them to safety behind friendly supply lines.

this regiment would probably be great if spammed in large numbers and combined with a friendly supply-drop behid enemy lines.

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Theharkonnen
Theharkonnen

You know, you haven't really showed any pics of Finnish buildings as of yet. Do they have unique skins?

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Gizmotron Author
Gizmotron

no, they look like German tents with Finnish markings. nothing too special.

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Frosty_Guy
Frosty_Guy

wait so buildings no longer replace dead infantry/tanks? like inf command or supply lines?

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Gizmotron Author
Gizmotron

the Sissi Commando Regiment will resupply anywhere on the map if attached to an HQ.

this regiment will resupply automatically inside of friendly lines even if it is NOT attached to an HQ

if the regiment is NOT attached to an HQ it won't resupply if it is not inside of friendly supply lines. it is under these specific circumstances where you would need to use a special op to resupply them. the best solution would be to always keep this regiment attached to a division tent.

however, situations will inevitably occur where a division tent gets destroyed and you need to reattach them.

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Cpt.Kramer
Cpt.Kramer

officer portrait looks familier hahah

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Description

I wanted to create a new regiment that reflects the Finnish mastery of guerilla warfare, envelopments, and infiltration tactics. this regiment is completely invisible on radar (so assign it a control group so you don't lose it!)

the other unique feature is that the units will automatically heal themselves when not in combat-- so it allows the regiment to move deep inside of enemy lines and still be capable of healing after battles.

since it's basically a "super commando recon" it has the benefits of a commando/recon regiment. high morale, low micro, and it probably racks up experience points quickly. the downsides are that it's very vulnerable to artillery and armor.

the AT rifle only gets an attack of 20 AP but has a 30 point bonus against all non-tank vehicles. so it ends up being pretty useful. the mortar unit also inflicts higher morale damage.

build order as follows:
infantry tent $250
sniper rifles $100
motor pool $125
artillery brigade $150
regiment cost $100

the reason I made it so expensive is because this regiment is meant to supplement regular forces. it was never intended to be the backbone of any player's army. since Finland is so weak against Russian armor and mech I felt this regiment can help players replicate what made Finnish tactics so successful. most players will already need this basic build order for advancing to the mech and armor stages anyway.

by mixing this regiment in with regular units you can enhance their detection range, and disguise the size of your attack force on the minimap radar.