The main ideas of development

  • Do only the necessary changes. This modification is not a dump of different other mods.
  • It should work on Windows and Linux without problems.
    The stable version of OpenXcom (1.0) should remain stable and playable - this is the main point.
  • The main scenario and plot of the game should not be changed.
  • Aircraft and weapons should be balanced and a little difficult to use.
  • Alien technologies cannot be reproduced, therefore alien items cannot be manufactured.
  • Alien weapons are controlled by mind and cannot be used in the combats.
  • Fortunately, alien weapons and items can be redone and used in different cases.
  • Conventional weapons should be suitable as long as possible.
  • Realistic balance of manufacturing, aircraft dogfights, combats and alien's protection.

Implementation

  • Improve the visualization without compromises.
    Be sure, all introduced images, sounds and ideas were checked and corrected. Weapons and animation, shooting sounds and effects have been improved. Moreover, the process of improvement will continue...
  • Let be more different pistols, rifles, even grenade launchers and more different types of guns in the combats.
  • Also, let the soldiers use different armours with different colours and possibilities.
  • Moreover, let be more explosives in in the battles, more incendiary weapons and more smoke.
  • IRONMAN? - Pourquoi pas? Let's play hard and without saving. À la guerre comme à la guerre.

Time to play, is not it?

Awesome Guns website

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Comments
dasva1337
dasva1337

No files to download, and this is for a different XCOM game. This isn't for XCOM: Enemy Unknown.

Reply Good karma Bad karma+3 votes
bluewario
bluewario

Really great mod. Wouldn't pass this one up.

Reply Good karma Bad karma+2 votes
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